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author | Max Horn | 2005-01-10 22:06:49 +0000 |
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committer | Max Horn | 2005-01-10 22:06:49 +0000 |
commit | cffd917165a14e981d61342458a9d054d3c14705 (patch) | |
tree | 3aa6658993fa842477a7ab10b2a21dbf7625a531 /scumm/player_v2.cpp | |
parent | e79458130835528ddf693fba868243cbbfb4ee9a (diff) | |
download | scummvm-rg350-cffd917165a14e981d61342458a9d054d3c14705.tar.gz scummvm-rg350-cffd917165a14e981d61342458a9d054d3c14705.tar.bz2 scummvm-rg350-cffd917165a14e981d61342458a9d054d3c14705.zip |
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
Diffstat (limited to 'scumm/player_v2.cpp')
-rw-r--r-- | scumm/player_v2.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/scumm/player_v2.cpp b/scumm/player_v2.cpp index 452bd3b913..7a9db4fb0e 100644 --- a/scumm/player_v2.cpp +++ b/scumm/player_v2.cpp @@ -22,6 +22,7 @@ #include "stdafx.h" #include "base/engine.h" +#include "common/system.h" #include "scumm/player_v2.h" #include "scumm/scumm.h" #include "sound/mididrv.h" @@ -963,6 +964,14 @@ void Player_V2::generatePCjrSamples(int16 *data, uint len) { lowPassFilter(data, len); } +void Player_V2::mutex_up() { + _system->lockMutex (_mutex); +} + +void Player_V2::mutex_down() { + _system->unlockMutex (_mutex); +} + } // End of namespace Scumm #ifdef __PALM_OS__ |