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authorJamieson Christian2003-05-26 22:03:04 +0000
committerJamieson Christian2003-05-26 22:03:04 +0000
commitdbad55e532ccd86085f7cb52aabedf5561f38c4b (patch)
tree899802d6b2fc67a3527c410081faef5aaec1ed18 /scumm/player_v2.h
parent5757ec8fc4c77733050aa0c50ac8cb5e7e4ffa32 (diff)
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Added Hoenicke's PC-speaker waveform generator
and script interpreter for GF_OLD_BUNDLE music resources. We'll try to get the waveform generator into a MidiDriver wrapper for use with the 'SPK' resources of later games, but this is usable for now. Great work, Hoenicke! svn-id: r8023
Diffstat (limited to 'scumm/player_v2.h')
-rw-r--r--scumm/player_v2.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/scumm/player_v2.h b/scumm/player_v2.h
new file mode 100644
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--- /dev/null
+++ b/scumm/player_v2.h
@@ -0,0 +1,104 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef PLAYER_V2_H
+#define PLAYER_V2_H
+
+#include "common/scummsys.h"
+#include "sound/mixer.h"
+
+struct channel_data {
+ uint16 time_left; // 00
+ uint16 next_cmd; // 02
+ uint16 base_freq; // 04
+ uint16 freq_delta; // 06
+ uint16 freq; // 08
+ uint16 volume; // 10
+ uint16 volume_delta; // 12
+ uint16 tempo; // 14
+ uint16 inter_note_pause; // 16
+ uint16 transpose; // 18
+ uint16 note_length; // 20
+ uint16 hull_curve; // 22
+ uint16 hull_offset; // 24
+ uint16 hull_counter; // 26
+ uint16 freqmod_table; // 28
+ uint16 freqmod_offset; // 30
+ uint16 freqmod_incr; // 32
+ uint16 freqmod_multiplier; // 34
+ uint16 freqmod_modulo; // 36
+ uint16 unknown[5]; // 38 - 46
+ uint16 music_script_nr; // 48
+} GCC_PACK;
+
+union ChannelInfo {
+ channel_data d;
+ uint16 array[sizeof(channel_data)/2];
+};
+
+
+
+class Player_V2 {
+public:
+ Player_V2();
+ ~Player_V2();
+
+ void startSound(int nr, byte *data);
+ void stopSound(int nr);
+ void stopAllSounds();
+ int getSoundStatus(int nr);
+
+private:
+ SoundMixer *_mixer;
+ int _next_tick;
+
+ int sample_rate;
+ int ticks_per_sample;
+ int ticks_counted;
+ int samples_left;
+ int freq;
+ int last_freq;
+ int level;
+ int pcjr;
+ const uint16 *freqs_table;
+ unsigned int decay;
+
+ ChannelInfo channels[4];
+
+ int current_nr;
+ byte *current_data;
+ int next_nr;
+ byte *next_data;
+ byte *retaddr;
+
+ void execute_cmd(ChannelInfo *channel);
+ void next_freqs(ChannelInfo *channel);
+ void generate_samples(int16 *buf, int len);
+ void on_timer();
+ void clear_channel(int i);
+ void chainNextSound();
+
+ static void premix_proc(void *param, int16 *buf, uint len);
+ void do_mix (int16 *buf, int len);
+};
+
+#endif