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authorEugene Sandulenko2005-04-07 07:29:19 +0000
committerEugene Sandulenko2005-04-07 07:29:19 +0000
commit668c889c8e2c10511c0783aca38e6f63bfbe6a60 (patch)
tree6d136301cb25d3c29e0be14fc9fa63d87debc268 /scumm/player_v2a.cpp
parent19ff0b0085df624918ee9ab438f1c40bfec57c83 (diff)
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Patch from Quietust
o Remove unused _system variables in player_v2a and player_v3a o Sound player for MM NES :) Now we're playing chiptunes. svn-id: r17425
Diffstat (limited to 'scumm/player_v2a.cpp')
-rw-r--r--scumm/player_v2a.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/player_v2a.cpp b/scumm/player_v2a.cpp
index e37327cff8..4381c5bcc7 100644
--- a/scumm/player_v2a.cpp
+++ b/scumm/player_v2a.cpp
@@ -1305,7 +1305,6 @@ static V2A_Sound *findSound (unsigned long crc) {
Player_V2A::Player_V2A(ScummEngine *scumm) {
int i;
_vm = scumm;
- _system = scumm->_system;
#ifdef __PALM_OS__
if (!CRCtable) CRCtable = (uint32 *)calloc(256, sizeof(uint32));