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author | Travis Howell | 2004-09-23 05:02:15 +0000 |
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committer | Travis Howell | 2004-09-23 05:02:15 +0000 |
commit | be1ab48a57d45315941c5b8396357aa65bf2dd0b (patch) | |
tree | c587e76d2ed12c4a47d524ca92297753e45a58bb /scumm/player_v3a.cpp | |
parent | ffd6944b12d1497e85351b560143ccb684eaeca4 (diff) | |
download | scummvm-rg350-be1ab48a57d45315941c5b8396357aa65bf2dd0b.tar.gz scummvm-rg350-be1ab48a57d45315941c5b8396357aa65bf2dd0b.tar.bz2 scummvm-rg350-be1ab48a57d45315941c5b8396357aa65bf2dd0b.zip |
Fix array pointer overflows in HE80+ games.
Some arrays are nuked in startScene.
svn-id: r15239
Diffstat (limited to 'scumm/player_v3a.cpp')
0 files changed, 0 insertions, 0 deletions