diff options
author | Travis Howell | 2004-07-26 04:03:11 +0000 |
---|---|---|
committer | Travis Howell | 2004-07-26 04:03:11 +0000 |
commit | 3a8f518b02e01580d292a6a65a71e1a0f7baa94a (patch) | |
tree | 91ffdf7d449f8b6a28827c8d8f47f6460a4a5f02 /scumm/resource.cpp | |
parent | 54b813c4a61d2226b044a3261d3f11d8dce2f4ea (diff) | |
download | scummvm-rg350-3a8f518b02e01580d292a6a65a71e1a0f7baa94a.tar.gz scummvm-rg350-3a8f518b02e01580d292a6a65a71e1a0f7baa94a.tar.bz2 scummvm-rg350-3a8f518b02e01580d292a6a65a71e1a0f7baa94a.zip |
VAR_ROOM_FLAG should always be set after load of saved game.
Other VAR_ROOM_FLAG setting in scumm5 specific.
svn-id: r14332
Diffstat (limited to 'scumm/resource.cpp')
-rw-r--r-- | scumm/resource.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp index 697bf30308..e5e7ed9c22 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -625,7 +625,7 @@ void ScummEngine::ensureResourceLoaded(int type, int i) { loadResource(type, i); - if (VAR_ROOM_FLAG != 0xFF) + if (_version == 5) if (type == rtRoom && i == _roomResource) VAR(VAR_ROOM_FLAG) = 1; } |