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authorTravis Howell2004-08-26 23:15:39 +0000
committerTravis Howell2004-08-26 23:15:39 +0000
commit3b7d3120c18ddb06ae14e5faac78258c8cb5ddee (patch)
tree3872dc13307907149af926316b3ce776054b3786 /scumm/resource.cpp
parente967fdbb2a200216cbf49fb5eb896ee7a3a380c1 (diff)
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Add var difference in later HE games
svn-id: r14789
Diffstat (limited to 'scumm/resource.cpp')
-rw-r--r--scumm/resource.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index 508b9e211f..cd2eab1725 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -2429,6 +2429,7 @@ void ScummEngine::allocateArrays() {
_inventory = (uint16 *)calloc(_numInventory, sizeof(uint16));
_verbs = (VerbSlot *)calloc(_numVerbs, sizeof(VerbSlot));
_objs = (ObjectData *)calloc(_numLocalObjects, sizeof(ObjectData));
+ _roomVars = (int32 *)calloc(_numBitVariables, sizeof(int32));
_scummVars = (int32 *)calloc(_numVariables, sizeof(int32));
_bitVars = (byte *)calloc(_numBitVariables >> 3, 1);
_images = (uint16 *)calloc(_numImages, sizeof(uint16));