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authorEugene Sandulenko2004-02-06 21:05:58 +0000
committerEugene Sandulenko2004-02-06 21:05:58 +0000
commit8411a8ade175a9d35af22d108a67ff542d4441ad (patch)
treef55184f40c0fa1130a190a4e06fa273d46d3493a /scumm/resource.cpp
parent7b26a609f7c9e410c7a5930fa333901a09055bde (diff)
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o Now Long TRS messages get wrapped
o Approaching enemy animation fixed o Renames some vars and struct members o Fixed dosdemo. It didn't run o Correct Mac demo INSANE skipping behaviour svn-id: r12751
Diffstat (limited to 'scumm/resource.cpp')
-rw-r--r--scumm/resource.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index 3fdb9784d7..541e8a99ff 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -2040,7 +2040,8 @@ void ScummEngine::readMAXS() {
_objectRoomTable = (byte *)calloc(_numGlobalObjects, 1);
- if ((_gameId == GID_FT) && (_features & GF_DEMO))
+ if ((_gameId == GID_FT) && (_features & GF_DEMO) &&
+ (_features & GF_PC))
_numGlobalScripts = 300;
else
_numGlobalScripts = 2000;