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authorTravis Howell2004-08-29 11:27:16 +0000
committerTravis Howell2004-08-29 11:27:16 +0000
commitcbf5a60bab5770e7b199014f509720a248d12d5a (patch)
tree30883d2858ce93f475ae654c941399ad633c747b /scumm/resource.cpp
parent3540014e4590941f39c5975ce072f489f467edd7 (diff)
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Add a few akos codes
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827
Diffstat (limited to 'scumm/resource.cpp')
-rw-r--r--scumm/resource.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index 61b8fe62a7..599a2c6525 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -2240,9 +2240,6 @@ void ScummEngine::resourceStats() {
void ScummEngine::readMAXS(int blockSize) {
debug(9, "readMAXS: MAXS has blocksize %d", blockSize);
- // FIXME: trying to detect multiple targets probably a better way to do this
- if (_heversion >= 70 && blockSize > 38 && _heversion < 72)
- _heversion = 72;
if (_version == 8) { // CMI
_fileHandle.seek(50 + 50, SEEK_CUR); // 176 - 8