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authorEugene Sandulenko2004-06-23 01:36:57 +0000
committerEugene Sandulenko2004-06-23 01:36:57 +0000
commit2e0814514c346cc3c7bf091131dce91f99473810 (patch)
tree839a79bfb88adce75c1fce320636f2dbb748b83a /scumm/resource.h
parenta350fcda0d02806a0593d556745e16226543eaa0 (diff)
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HE 7.0 fixes
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003
Diffstat (limited to 'scumm/resource.h')
-rw-r--r--scumm/resource.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/resource.h b/scumm/resource.h
index 567981ee14..77fdd147af 100644
--- a/scumm/resource.h
+++ b/scumm/resource.h
@@ -59,7 +59,6 @@ enum {
};
-const byte *findResource(uint32 tag, const byte *searchin);
const byte *findResourceSmall(uint32 tag, const byte *searchin);
class ResourceIterator {