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authorMax Horn2005-04-10 01:31:31 +0000
committerMax Horn2005-04-10 01:31:31 +0000
commit063fa83483b69c4e3758015ea81b0eaad8d978a5 (patch)
tree8aeef7a47e2bf05986de37728f29089cc3b86d62 /scumm/resource_v2.cpp
parentb40fa83d4134f13eefb360c173044159674d687c (diff)
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Init music engine within setupMusic(), even for V1 and V2 games
svn-id: r17498
Diffstat (limited to 'scumm/resource_v2.cpp')
-rw-r--r--scumm/resource_v2.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp
index 38eb622a6e..1e968d6b00 100644
--- a/scumm/resource_v2.cpp
+++ b/scumm/resource_v2.cpp
@@ -22,8 +22,6 @@
#include "stdafx.h"
#include "scumm/scumm.h"
#include "scumm/intern.h"
-#include "scumm/player_v2.h"
-#include "scumm/player_v1.h"
#include "scumm/resource.h"
#include "sound/mididrv.h"
@@ -33,9 +31,6 @@ void ScummEngine_v2::readClassicIndexFile() {
int i;
if (_gameId == GID_MANIAC) {
- if (!(_features & GF_AMIGA) && !(_features & GF_NES))
- _musicEngine = new Player_V1(this, _midiDriver != MD_PCSPK);
-
if (_features & GF_NES)
_numGlobalObjects = 775;
else
@@ -52,9 +47,6 @@ void ScummEngine_v2::readClassicIndexFile() {
_numScripts = 200;
_numSounds = 100;
} else if (_gameId == GID_ZAK) {
- if (!(_features & GF_AMIGA))
- _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);
-
_numGlobalObjects = 775;
_numRooms = 61;
_numCostumes = 37;
@@ -114,9 +106,6 @@ void ScummEngine_v2::readClassicIndexFile() {
void ScummEngine_v2::readEnhancedIndexFile() {
- if (!(_features & GF_AMIGA))
- _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);
-
_numGlobalObjects = _fileHandle->readUint16LE();
_fileHandle->seek(_numGlobalObjects, SEEK_CUR);
_numRooms = _fileHandle->readByte();