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author | Torbjörn Andersson | 2005-06-24 16:14:39 +0000 |
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committer | Torbjörn Andersson | 2005-06-24 16:14:39 +0000 |
commit | 06985285a0aed905f69fb0c0f5502130d4bbadd7 (patch) | |
tree | 67f4cf281a3b03f599a512f99861a03b363251ad /scumm/room.cpp | |
parent | 587a90ed26ad19d6f8a9e130b485d77accca9527 (diff) | |
download | scummvm-rg350-06985285a0aed905f69fb0c0f5502130d4bbadd7.tar.gz scummvm-rg350-06985285a0aed905f69fb0c0f5502130d4bbadd7.tar.bz2 scummvm-rg350-06985285a0aed905f69fb0c0f5502130d4bbadd7.zip |
Whitespace changes.
svn-id: r18453
Diffstat (limited to 'scumm/room.cpp')
-rw-r--r-- | scumm/room.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scumm/room.cpp b/scumm/room.cpp index 1b30e54225..37d9b7ff6d 100644 --- a/scumm/room.cpp +++ b/scumm/room.cpp @@ -31,10 +31,8 @@ #include "scumm/sound.h" #include "scumm/util.h" - namespace Scumm { - /** * Start a 'scene' by loading the specified room with the given main actor. * The actor is placed next to the object indicated by objectNr. |