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authorTravis Howell2005-06-04 06:30:35 +0000
committerTravis Howell2005-06-04 06:30:35 +0000
commit52a61dda396b867fa4f6983ced25960a1bf22e9d (patch)
treefa7493f04092c8ae4e5e00ee557c21449dc65315 /scumm/room.cpp
parent0148bbaac5aea11b67793cf3f5d7bfb6369d6f83 (diff)
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The sound queue needs to be processed, before sfx queue in HE games, since speech is queued.
svn-id: r18330
Diffstat (limited to 'scumm/room.cpp')
-rw-r--r--scumm/room.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/room.cpp b/scumm/room.cpp
index 01e5f26be6..48248dd01e 100644
--- a/scumm/room.cpp
+++ b/scumm/room.cpp
@@ -76,7 +76,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
killScriptsAndResources();
if (_version >= 4 && _heversion <= 61)
stopCycle(0);
- _sound->processSoundQues();
+ _sound->processSound();
clearDrawQueues();