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authorGregory Montoir2005-04-15 08:34:18 +0000
committerGregory Montoir2005-04-15 08:34:18 +0000
commit7c2e66df0e546083d92223514befa9c475ecba30 (patch)
treea09c052ed17ca58effea5ae8d36e4b65a63f0671 /scumm/saveload.h
parent4cd1104317b3b1fbb9a01a5b91aeb7091053bc27 (diff)
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Got rid of scaleX and scaleY, previous code was relying on overflow and to get it right, we would have to introduce floating point numbers. Easier, yet less efficient, is just to get rid of those 2 temporary variables and do the multiplications and divisions when needed.
svn-id: r17605
Diffstat (limited to 'scumm/saveload.h')
-rw-r--r--scumm/saveload.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.h b/scumm/saveload.h
index 2d9fbced8f..a84ecd30a7 100644
--- a/scumm/saveload.h
+++ b/scumm/saveload.h
@@ -33,7 +33,7 @@ namespace Scumm {
// Can be useful for other ports too :)
#define VER(x) x
-#define CURRENT_VER 48
+#define CURRENT_VER 49
// To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types,
// we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC