diff options
author | Travis Howell | 2003-08-24 01:47:45 +0000 |
---|---|---|
committer | Travis Howell | 2003-08-24 01:47:45 +0000 |
commit | 79036c5a1dc6e280b0f1454a6b640e546bb36b4b (patch) | |
tree | 4dfe284d61512eec7134848544dc42a604555d1a /scumm/script.cpp | |
parent | e8cd4604411127250a24c402527ee887a89af38e (diff) | |
download | scummvm-rg350-79036c5a1dc6e280b0f1454a6b640e546bb36b4b.tar.gz scummvm-rg350-79036c5a1dc6e280b0f1454a6b640e546bb36b4b.tar.bz2 scummvm-rg350-79036c5a1dc6e280b0f1454a6b640e546bb36b4b.zip |
Handle hiding of verbs/inventory in v1-v2 games correctly.
According to diasm. the verbs areas is only enabled and shown when (_userState & 128) is true and verbs/inventory area is cleared/redrawn on each state change.
svn-id: r9837
Diffstat (limited to 'scumm/script.cpp')
-rw-r--r-- | scumm/script.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp index e599ae456e..18367dbe4a 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -659,11 +659,6 @@ void Scumm::stopObjectCode() { } void Scumm::runInventoryScript(int i) { - // FIXME demo mode in V1 Maniac Mansion shows quotes in this area - // during the introduction - if (_gameId == GID_MANIAC && _version == 1 && _demo_mode) - return; - if (_version <= 2) { redrawV2Inventory(); } else { |