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authorMax Horn2002-08-21 16:07:07 +0000
committerMax Horn2002-08-21 16:07:07 +0000
commitce46866403fdcc479cf9d67e4d430409b15dadc3 (patch)
tree75ebfaa1ed13f549959d76d3ce101c3e66f5451b /scumm/script.cpp
parent662256f25dbe43abf67077a804e225738765f009 (diff)
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Initial revision
svn-id: r4785
Diffstat (limited to 'scumm/script.cpp')
-rw-r--r--scumm/script.cpp1113
1 files changed, 1113 insertions, 0 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp
new file mode 100644
index 0000000000..f46bd4bb24
--- /dev/null
+++ b/scumm/script.cpp
@@ -0,0 +1,1113 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "stdafx.h"
+#include "scumm.h"
+#include "actor.h"
+#include "resource.h"
+
+/* Script status type (slot.status) */
+enum {
+ ssDead = 0,
+ ssPaused = 1,
+ ssRunning = 2
+};
+
+
+/* Start executing script 'script' with parameters 'a' and 'b' */
+void Scumm::runScript(int script, int a, int b, int16 *lvarptr)
+{
+ byte *scriptPtr;
+ uint32 scriptOffs;
+ byte scriptType;
+ int slot;
+ ScriptSlot *s;
+
+
+ if (script == 0)
+ return;
+
+ if (b == 0)
+ stopScriptNr(script);
+
+ if (script < _numGlobalScripts) {
+ scriptPtr = getResourceAddress(rtScript, script);
+ scriptOffs = _resourceHeaderSize;
+ scriptType = WIO_GLOBAL;
+ } else {
+ scriptOffs = _localScriptList[script - _numGlobalScripts];
+ if (scriptOffs == 0)
+ error("Local script %d is not in room %d", script, _roomResource);
+ scriptType = WIO_LOCAL;
+ }
+
+ slot = getScriptSlot();
+
+ s = &vm.slot[slot];
+ s->number = script;
+ s->offs = scriptOffs;
+ s->status = 2;
+ s->where = scriptType;
+ s->unk1 = a;
+ s->unk2 = b;
+ s->freezeCount = 0;
+
+ initializeLocals(slot, lvarptr);
+
+ runScriptNested(slot);
+}
+
+/* Stop script 'script' */
+void Scumm::stopScriptNr(int script)
+{
+ ScriptSlot *ss;
+ NestedScript *nest;
+ int i, num;
+
+ if (script == 0)
+ return;
+
+ ss = &vm.slot[1];
+
+ for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
+ if (script != ss->number || ss->where != WIO_GLOBAL && ss->where != WIO_LOCAL || ss->status == 0)
+ continue;
+
+ if (ss->cutsceneOverride)
+ error("Script %d stopped with active cutscene/override", script);
+ ss->number = 0;
+ ss->status = ssDead;
+ if (_currentScript == i)
+ _currentScript = 0xFF;
+ }
+
+ if (_numNestedScripts == 0)
+ return;
+
+ nest = &vm.nest[0];
+ num = _numNestedScripts;
+
+ do {
+ if (nest->number == script && (nest->where == WIO_GLOBAL || nest->where == WIO_LOCAL)) {
+ nest->number = 0xFF;
+ nest->slot = 0xFF;
+ nest->where = 0xFF;
+ }
+ } while (nest++, --num);
+}
+
+/* Stop an object script 'script'*/
+void Scumm::stopObjectScript(int script)
+{
+ ScriptSlot *ss;
+ NestedScript *nest;
+ int i, num;
+
+ if (script == 0)
+ return;
+
+ ss = &vm.slot[1];
+
+ for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
+ if (script == ss->number && (ss->where == WIO_ROOM ||
+ ss->where == WIO_INVENTORY || ss->where == WIO_FLOBJECT)
+ && ss->status != 0) {
+ if (ss->cutsceneOverride)
+ error("Object %d stopped with active cutscene/override", script);
+ ss->number = 0;
+ ss->status = ssDead;
+ if (_currentScript == i)
+ _currentScript = 0xFF;
+ }
+ }
+
+ if (_numNestedScripts == 0)
+ return;
+
+ nest = &vm.nest[0];
+ num = _numNestedScripts;
+
+ do {
+ if (nest->number == script &&
+ (nest->where == WIO_ROOM || nest->where == WIO_FLOBJECT || nest->where == WIO_INVENTORY)) {
+ nest->number = 0xFF;
+ nest->slot = 0xFF;
+ nest->where = 0xFF;
+ }
+ } while (nest++, --num);
+}
+
+/* Return a free script slot */
+int Scumm::getScriptSlot()
+{
+ ScriptSlot *ss;
+ int i;
+ ss = &vm.slot[1];
+
+ for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
+ if (ss->status == 0)
+ return i;
+ }
+ error("Too many scripts running, %d max", NUM_SCRIPT_SLOT);
+ return -1;
+}
+
+/* Run script 'script' nested - eg, within the parent script.*/
+void Scumm::runScriptNested(int script)
+{
+ NestedScript *nest;
+ ScriptSlot *slot;
+
+ updateScriptPtr();
+
+ nest = &vm.nest[_numNestedScripts];
+
+ if (_currentScript == 0xFF) {
+ nest->number = 0xFF;
+ nest->where = 0xFF;
+ } else {
+ slot = &vm.slot[_currentScript];
+ nest->number = slot->number;
+ nest->where = slot->where;
+ nest->slot = _currentScript;
+ }
+
+ if (++_numNestedScripts > sizeof(vm.nest) / sizeof(vm.nest[0]))
+ error("Too many nested scripts");
+
+ _currentScript = script;
+
+ getScriptBaseAddress();
+ getScriptEntryPoint();
+ executeScript();
+
+ _numNestedScripts--;
+
+ nest = &vm.nest[_numNestedScripts];
+
+ if (nest->number != 0xFF) {
+ slot = &vm.slot[nest->slot];
+ if (slot->number == nest->number && slot->where == nest->where &&
+ slot->status != 0 && slot->freezeCount == 0) {
+ _currentScript = nest->slot;
+ getScriptBaseAddress();
+ getScriptEntryPoint();
+ return;
+ }
+ }
+ _currentScript = 0xFF;
+}
+
+void Scumm::updateScriptPtr()
+{
+ if (_currentScript == 0xFF)
+ return;
+
+ vm.slot[_currentScript].offs = _scriptPointer - _scriptOrgPointer;
+}
+
+/* Get the code pointer to a script */
+void Scumm::getScriptBaseAddress()
+{
+ ScriptSlot *ss;
+ int idx;
+
+ if (_currentScript == 0xFF)
+ return;
+
+ ss = &vm.slot[_currentScript];
+ switch (ss->where) {
+ case WIO_INVENTORY: /* inventory script * */
+ idx = getObjectIndex(ss->number);
+ _scriptOrgPointer = getResourceAddress(rtInventory, idx);
+ _lastCodePtr = &_baseInventoryItems[idx];
+ break;
+
+ case 3:
+ case WIO_ROOM: /* room script */
+ _scriptOrgPointer = getResourceAddress(rtRoom, _roomResource);
+ _lastCodePtr = &_baseRooms[_roomResource];
+ break;
+
+ case WIO_GLOBAL: /* global script */
+ _scriptOrgPointer = getResourceAddress(rtScript, ss->number);
+ _lastCodePtr = &_baseScripts[ss->number];
+ break;
+
+ case WIO_FLOBJECT: /* flobject script */
+ idx = getObjectIndex(ss->number);
+ _scriptOrgPointer = getResourceAddress(rtFlObject, _objs[idx].fl_object_index);
+ _lastCodePtr = &_baseFLObject[ss->number];
+ break;
+ default:
+ error("Bad type while getting base address");
+ }
+}
+
+
+void Scumm::getScriptEntryPoint()
+{
+ if (_currentScript == 0xFF)
+ return;
+ _scriptPointer = _scriptOrgPointer + vm.slot[_currentScript].offs;
+}
+
+/* Execute a script - Read opcode, and execute it from the table */
+void Scumm::executeScript()
+{
+
+ OpcodeProc op;
+ while (_currentScript != 0xFF) {
+ _opcode = fetchScriptByte();
+ _scriptPointerStart = _scriptPointer;
+ vm.slot[_currentScript].didexec = 1;
+ debug(8, "Script %d: [%X] %s()", vm.slot[_currentScript].number, _opcode, _opcodes_lookup[_opcode]);
+ op = getOpcode(_opcode);
+ (this->*op) ();
+ }
+CHECK_HEAP}
+
+byte Scumm::fetchScriptByte()
+{
+ if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {
+ uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
+ getScriptBaseAddress();
+ _scriptPointer = _scriptOrgPointer + oldoffs;
+ }
+ return *_scriptPointer++;
+}
+
+int Scumm::fetchScriptWord()
+{
+ int a;
+ if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {
+ uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
+ getScriptBaseAddress();
+ _scriptPointer = _scriptOrgPointer + oldoffs;
+ }
+ a = READ_LE_UINT16(_scriptPointer);
+ _scriptPointer += 2;
+ return a;
+}
+
+#ifndef BYPASS_COPY_PROT
+#define BYPASS_COPY_PROT
+#endif
+
+int Scumm::readVar(uint var)
+{
+ int a;
+#ifdef BYPASS_COPY_PROT
+ static byte copyprotbypassed;
+#endif
+ debug(9, "readvar=%d", var);
+ if (!(var & 0xF000)) {
+#if defined(BYPASS_COPY_PROT)
+ if (var == 490 && _gameId == GID_MONKEY2 && !copyprotbypassed) {
+ copyprotbypassed = true;
+ var = 518;
+ }
+#endif
+ checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
+ return _vars[var];
+ }
+
+ if (var & 0x2000 && !(_features & GF_NEW_OPCODES)) {
+ a = fetchScriptWord();
+ if (a & 0x2000)
+ var = (var + readVar(a & ~0x2000)) & ~0x2000;
+ else
+ var = (var + (a & 0xFFF)) & ~0x2000;
+ }
+
+ if (!(var & 0xF000))
+ return _vars[var];
+
+ if (var & 0x8000) {
+ if (_gameId == GID_ZAK256) {
+ // Emulate a wierd hack in Zak256 to read individual
+ // bits of a normal global
+ int b = (var & 0x000F);
+ var &= 0x0FFF;
+ var >>= 4;
+ checkRange(_numVariables - 1, 0, var, "Variable %d out of range(rzb)");
+ return (_vars[ var ] & ( 1 << b ) ) ? 1 : 0;
+ }
+
+ var &= 0x7FFF;
+ checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(r)");
+ return (_bitVars[var >> 3] & (1 << (var & 7))) ? 1 : 0;
+ }
+
+ if (var & 0x4000) {
+ var &= 0xFFF;
+ checkRange(0x10, 0, var, "Local variable %d out of range(r)");
+ return vm.localvar[_currentScript][var];
+ }
+
+ error("Illegal varbits (r)");
+ return -1;
+}
+
+void Scumm::writeVar(uint var, int value)
+{
+ if (!(var & 0xF000)) {
+ checkRange(_numVariables - 1, 0, var, "Variable %d out of range(w)");
+
+ // FIXME: Find some better place to put this.
+ if (var == VAR_CHARINC)
+ _vars[VAR_CHARINC] = _defaultTalkDelay / 20;
+ else
+ _vars[var] = value;
+
+ if ((_varwatch == (int)var) || (_varwatch == 0)) {
+ if (vm.slot[_currentScript].number < 100)
+ debug(0, "vars[%d] = %d (via script-%d)", var, value, vm.slot[_currentScript].number);
+ else
+ debug(0, "vars[%d] = %d (via room-%d-%d)", var, value, _currentRoom,
+ vm.slot[_currentScript].number);
+ }
+ return;
+ }
+
+ if (var & 0x8000) {
+ if (_gameId == GID_ZAK256) {
+ // Emulate a wierd hack in Zak256 to read individual
+ // bits of a normal global
+ int b = (var & 0x000F);
+ var &= 0x7FFF;
+ var >>= 4;
+ checkRange(_numVariables - 1, 0, var, "Variable %d out of range(wzb)");
+ if(value)
+ _vars[ var ] |= ( 1 << b );
+ else
+ _vars[ var ] &= ~( 1 << b );
+ return;
+ }
+ var &= 0x7FFF;
+ checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(w)");
+
+ /* FIXME: Enable Indy4 mousefighting by default.
+ is there a better place to put this? */
+ if (_gameId == GID_INDY4 && var == 107 && vm.slot[_currentScript].number == 1)
+ value = 1;
+
+ if (value)
+ _bitVars[var >> 3] |= (1 << (var & 7));
+ else
+ _bitVars[var >> 3] &= ~(1 << (var & 7));
+ return;
+ }
+
+ if (var & 0x4000) {
+ var &= 0xFFF;
+ checkRange(0x10, 0, var, "Local variable %d out of range(w)");
+ vm.localvar[_currentScript][var] = value;
+ return;
+ }
+
+ error("Illegal varbits (w)");
+}
+
+void Scumm::getResultPos()
+{
+ int a;
+
+ _resultVarNumber = fetchScriptWord();
+ if (_resultVarNumber & 0x2000) {
+ a = fetchScriptWord();
+ if (a & 0x2000) {
+ _resultVarNumber += readVar(a & ~0x2000);
+ } else {
+ _resultVarNumber += a & 0xFFF;
+ }
+ _resultVarNumber &= ~0x2000;
+ }
+}
+
+void Scumm::setResult(int value)
+{
+ writeVar(_resultVarNumber, value);
+}
+
+void Scumm::drawBox(int x, int y, int x2, int y2, int color)
+{
+ int top, bottom, count;
+ VirtScreen *vs;
+ byte *backbuff, *bgbuff;
+
+ if ((vs = findVirtScreen(y)) == NULL)
+ return;
+
+ top = vs->topline;
+ bottom = top + vs->height;
+
+ if (x > x2)
+ SWAP(x, x2);
+
+ if (y > y2)
+ SWAP(y, y2);
+
+ x2++;
+ y2++;
+
+ if (x > 319)
+ return;
+ if (x < 0)
+ x = 0;
+ if (y < 0)
+ y = 0;
+ if (x2 < 0)
+ return;
+ if (x2 > 320)
+ x2 = 320;
+ if (y2 > bottom)
+ y2 = bottom;
+
+ updateDirtyRect(vs->number, x, x2, y - top, y2 - top, 0);
+
+ backbuff = vs->screenPtr + vs->xstart + (y - top) * 320 + x;
+
+ if (color == -1) {
+ if (vs->number != 0)
+ error("can only copy bg to main window");
+ bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + (y - top) * 320 + x;
+ blit(backbuff, bgbuff, x2 - x, y2 - y);
+ } else {
+ count = y2 - y;
+ while (count) {
+ memset(backbuff, color, x2 - x);
+ backbuff += 320;
+ count--;
+ }
+ }
+}
+
+
+void Scumm::stopObjectCode()
+{
+ ScriptSlot *ss;
+
+ ss = &vm.slot[_currentScript];
+ if (ss->cutsceneOverride == 255) { /* FIXME: What does this? */
+ warning("Cutscene for script %d has overflown. Resetting.", ss->number);
+ ss->cutsceneOverride = 0;
+ }
+
+ if (ss->where != WIO_GLOBAL && ss->where != WIO_LOCAL) {
+ if (ss->cutsceneOverride) {
+ warning("Object %d ending with active cutscene/override", ss->number);
+ ss->cutsceneOverride = 0;
+ }
+ } else {
+ if (ss->cutsceneOverride) {
+ warning("Script %d ending with active cutscene/override (%d)", ss->number, ss->cutsceneOverride);
+ ss->cutsceneOverride = 0;
+ }
+ }
+ ss->number = 0;
+ ss->status = 0;
+ _currentScript = 0xFF;
+}
+
+bool Scumm::isScriptInUse(int script)
+{
+ ScriptSlot *ss;
+ int i;
+
+ ss = vm.slot;
+ for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
+ if (ss->number == script)
+ return true;
+ }
+ return false;
+}
+
+
+void Scumm::runHook(int i)
+{
+ int16 tmp[16];
+ tmp[0] = i;
+ if (_vars[VAR_HOOK_SCRIPT]) {
+ runScript(_vars[VAR_HOOK_SCRIPT], 0, 0, tmp);
+ }
+}
+
+void Scumm::freezeScripts(int flag)
+{
+ int i;
+
+ for (i = 1; i < NUM_SCRIPT_SLOT; i++) {
+ if (_currentScript != i && vm.slot[i].status != ssDead && (vm.slot[i].unk1 == 0 || flag >= 0x80)) {
+ vm.slot[i].status |= 0x80;
+ vm.slot[i].freezeCount++;
+ }
+ }
+
+ for (i = 0; i < 6; i++)
+ sentence[i].unk++;
+
+ if (vm.cutSceneScriptIndex != 0xFF) {
+ vm.slot[vm.cutSceneScriptIndex].status &= 0x7F;
+ vm.slot[vm.cutSceneScriptIndex].freezeCount = 0;
+ }
+}
+
+void Scumm::unfreezeScripts()
+{
+ int i;
+ for (i = 1; i < NUM_SCRIPT_SLOT; i++) {
+ if (vm.slot[i].status & 0x80) {
+ if (!--vm.slot[i].freezeCount) {
+ vm.slot[i].status &= 0x7F;
+ }
+ }
+ }
+
+ for (i = 0; i < 6; i++) {
+ if (((int8)--sentence[i].unk) < 0)
+ sentence[i].unk = 0;
+ }
+}
+
+void Scumm::runAllScripts()
+{
+ int i;
+
+ for (i = 0; i < NUM_SCRIPT_SLOT; i++)
+ vm.slot[i].didexec = 0;
+
+ _currentScript = 0xFF;
+ for (_curExecScript = 0; _curExecScript < NUM_SCRIPT_SLOT; _curExecScript++) {
+ if (vm.slot[_curExecScript].status == ssRunning && vm.slot[_curExecScript].didexec == 0) {
+ _currentScript = (char)_curExecScript;
+ getScriptBaseAddress();
+ getScriptEntryPoint();
+ executeScript();
+ }
+ }
+}
+
+void Scumm::runExitScript()
+{
+ if (_vars[VAR_EXIT_SCRIPT])
+ runScript(_vars[VAR_EXIT_SCRIPT], 0, 0, 0);
+ if (_EXCD_offs) {
+ int slot = getScriptSlot();
+ vm.slot[slot].status = ssRunning;
+ vm.slot[slot].number = 10001;
+ vm.slot[slot].where = WIO_ROOM;
+ vm.slot[slot].offs = _EXCD_offs;
+ vm.slot[slot].unk1 = 0;
+ vm.slot[slot].unk2 = 0;
+ vm.slot[slot].freezeCount = 0;
+ runScriptNested(slot);
+ }
+ if (_vars[VAR_EXIT_SCRIPT2])
+ runScript(_vars[VAR_EXIT_SCRIPT2], 0, 0, 0);
+}
+
+void Scumm::runEntryScript()
+{
+ if (_vars[VAR_ENTRY_SCRIPT])
+ runScript(_vars[VAR_ENTRY_SCRIPT], 0, 0, 0);
+ if (_ENCD_offs) {
+ int slot = getScriptSlot();
+ vm.slot[slot].status = ssRunning;
+ vm.slot[slot].number = 10002;
+ vm.slot[slot].where = WIO_ROOM;
+ vm.slot[slot].offs = _ENCD_offs;
+ vm.slot[slot].unk1 = 0;
+ vm.slot[slot].unk2 = 0;
+ vm.slot[slot].freezeCount = 0;
+ runScriptNested(slot);
+ }
+ if (_vars[VAR_ENTRY_SCRIPT2])
+ runScript(_vars[VAR_ENTRY_SCRIPT2], 0, 0, 0);
+}
+
+void Scumm::killScriptsAndResources()
+{
+ ScriptSlot *ss;
+ int i;
+
+ ss = &vm.slot[1];
+
+ for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
+ if (ss->where == WIO_ROOM || ss->where == WIO_FLOBJECT) {
+ if (ss->cutsceneOverride)
+ error("Object %d stopped with active cutscene/override in exit", ss->number);
+ ss->status = 0;
+ } else if (ss->where == WIO_LOCAL) {
+ if (ss->cutsceneOverride)
+ error("Script %d stopped with active cutscene/override in exit", ss->number);
+ ss->status = 0;
+ }
+ }
+
+ /* Nuke FL objects */
+ i = 0;
+ do {
+ if (_objs[i].fl_object_index)
+ nukeResource(rtFlObject, _objs[i].fl_object_index);
+ } while (++i <= _numObjectsInRoom);
+
+ /* Nuke local object names */
+ if (_newNames) {
+ for (i = 0; i < _numNewNames; i++) {
+ int j = _newNames[i];
+ if (j && getOwner(j) == 0) {
+ _newNames[i] = 0;
+ nukeResource(rtObjectName, i);
+ }
+ }
+ }
+}
+
+void Scumm::checkAndRunVar33()
+{
+ int i;
+ ScriptSlot *ss;
+
+ memset(_localParamList, 0, sizeof(_localParamList));
+ if (isScriptInUse(_vars[VAR_SENTENCE_SCRIPT])) {
+ ss = vm.slot;
+ for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
+ if (ss->number == _vars[VAR_SENTENCE_SCRIPT] && ss->status != 0 && ss->freezeCount == 0)
+ return;
+ }
+
+ if (!_sentenceNum || sentence[_sentenceNum - 1].unk)
+ return;
+
+ _sentenceNum--;
+
+ if (!(_features & GF_AFTER_V7))
+ if (sentence[_sentenceNum].unk2 && sentence[_sentenceNum].unk3 == sentence[_sentenceNum].unk4)
+ return;
+
+ _localParamList[0] = sentence[_sentenceNum].unk5;
+ _localParamList[1] = sentence[_sentenceNum].unk4;
+ _localParamList[2] = sentence[_sentenceNum].unk3;
+ _currentScript = 0xFF;
+ if (_vars[VAR_SENTENCE_SCRIPT])
+ runScript(_vars[VAR_SENTENCE_SCRIPT], 0, 0, _localParamList);
+}
+
+void Scumm::runInputScript(int a, int cmd, int mode)
+{
+ int16 args[16];
+ memset(args, 0, sizeof(args));
+ args[0] = a;
+ args[1] = cmd;
+ args[2] = mode;
+ if (_vars[VAR_VERB_SCRIPT])
+ runScript(_vars[VAR_VERB_SCRIPT], 0, 0, args);
+}
+
+void Scumm::decreaseScriptDelay(int amount)
+{
+ ScriptSlot *ss = &vm.slot[0];
+ int i;
+ for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
+ if (ss->status == 1) {
+ ss->delay -= amount;
+ if (ss->delay < 0) {
+ ss->status = 2;
+ ss->delay = 0;
+ }
+ }
+ }
+}
+
+void Scumm::runVerbCode(int object, int entry, int a, int b, int16 *vars)
+{
+ uint32 obcd;
+ int slot, where, offs;
+
+ if (!object)
+ return;
+ if (!b)
+ stopObjectScript(object);
+
+ where = whereIsObject(object);
+
+ if (where == WIO_NOT_FOUND) {
+ warning("Code for object %d not in room %d", object, _roomResource);
+ return;
+ }
+
+ obcd = getOBCDOffs(object);
+ slot = getScriptSlot();
+
+ offs = getVerbEntrypoint(object, entry);
+ if (offs == 0)
+ return;
+
+ vm.slot[slot].number = object;
+ vm.slot[slot].offs = obcd + offs;
+ vm.slot[slot].status = ssRunning;
+ vm.slot[slot].where = where;
+ vm.slot[slot].unk1 = a;
+ vm.slot[slot].unk2 = b;
+ vm.slot[slot].freezeCount = 0;
+ vm.slot[slot].newfield = 0;
+
+ initializeLocals(slot, vars);
+
+ runScriptNested(slot);
+}
+
+void Scumm::initializeLocals(int slot, int16 *vars)
+{
+ int i;
+ if (!vars) {
+ for (i = 0; i < 16; i++)
+ vm.localvar[slot][i] = 0;
+ } else {
+ for (i = 0; i < 16; i++)
+ vm.localvar[slot][i] = vars[i];
+ }
+}
+
+int Scumm::getVerbEntrypoint(int obj, int entry)
+{
+ byte *objptr, *verbptr;
+ int verboffs;
+
+ if (whereIsObject(obj) == WIO_NOT_FOUND)
+ return 0;
+
+ objptr = getOBCDFromObject(obj);
+ assert(objptr);
+
+ if (_features & GF_SMALL_HEADER)
+ verbptr = objptr + 19;
+ else
+ verbptr = findResource(MKID('VERB'), objptr);
+
+ if (verbptr == NULL)
+ error("No verb block in object %d", obj);
+
+ verboffs = verbptr - objptr;
+
+ if (!(_features & GF_SMALL_HEADER))
+ verbptr += _resourceHeaderSize;
+
+ do {
+ if (!*verbptr)
+ return 0;
+ if (*verbptr == entry || *verbptr == 0xFF)
+ break;
+ verbptr += 3;
+ } while (1);
+
+ if (_features & GF_SMALL_HEADER)
+ return READ_LE_UINT16(verbptr + 1);
+ else
+ return verboffs + READ_LE_UINT16(verbptr + 1);
+}
+
+
+void Scumm::push(int a)
+{
+ assert(_scummStackPos >= 0 && (unsigned int)_scummStackPos <= ARRAYSIZE(_scummStack));
+ _scummStack[_scummStackPos++] = a;
+}
+
+int Scumm::pop()
+{
+ assert(_scummStackPos > 0 && (unsigned int)_scummStackPos <= ARRAYSIZE(_scummStack));
+ return _scummStack[--_scummStackPos];
+}
+
+
+void Scumm::endCutscene()
+{
+ ScriptSlot *ss = &vm.slot[_currentScript];
+ uint32 *csptr;
+ int16 args[16];
+
+ memset(args, 0, sizeof(args));
+
+ if (ss->cutsceneOverride > 0) // Only terminate if active
+ ss->cutsceneOverride--;
+
+ args[0] = vm.cutSceneData[vm.cutSceneStackPointer];
+ _vars[VAR_OVERRIDE] = 0;
+
+ csptr = &vm.cutScenePtr[vm.cutSceneStackPointer];
+ if (*csptr && (ss->cutsceneOverride > 0)) // Only terminate if active
+ ss->cutsceneOverride--;
+
+ vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
+ *csptr = 0;
+ vm.cutSceneStackPointer--;
+
+ if (_vars[VAR_CUTSCENE_END_SCRIPT])
+ runScript(_vars[VAR_CUTSCENE_END_SCRIPT], 0, 0, args);
+}
+
+void Scumm::cutscene(int16 *args)
+{
+ int scr = _currentScript;
+ vm.slot[scr].cutsceneOverride++;
+
+ if (++vm.cutSceneStackPointer > sizeof(vm.cutSceneData) / sizeof(vm.cutSceneData[0]))
+ error("Cutscene stack overflow");
+
+ vm.cutSceneData[vm.cutSceneStackPointer] = args[0];
+ vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
+ vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
+
+ vm.cutSceneScriptIndex = scr;
+ if (_vars[VAR_CUTSCENE_START_SCRIPT])
+ runScript(_vars[VAR_CUTSCENE_START_SCRIPT], 0, 0, args);
+ vm.cutSceneScriptIndex = 0xFF;
+}
+
+void Scumm::faceActorToObj(int act, int obj)
+{
+ int x, x2, y, dir;
+
+ if (getObjectOrActorXY(act, x, y) == -1)
+ return;
+
+ if (getObjectOrActorXY(obj, x2, y) == -1)
+ return;
+
+ dir = (x2 > x) ? 90 : 270;
+ derefActorSafe(act, "faceActorToObj")->turnToDirection(dir);
+}
+
+bool Scumm::isScriptRunning(int script)
+{
+ int i;
+ ScriptSlot *ss = vm.slot;
+ for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
+ if (ss->number == script && (ss->where == WIO_GLOBAL || ss->where == WIO_LOCAL) && ss->status)
+ return true;
+ return false;
+}
+
+bool Scumm::isRoomScriptRunning(int script)
+{
+ int i;
+ ScriptSlot *ss = vm.slot;
+ for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
+ if (ss->number == script && ss->where == WIO_ROOM && ss->status)
+ return true;
+ return false;
+
+}
+
+
+void Scumm::beginOverride()
+{
+ int idx;
+ uint32 *ptr;
+
+ idx = vm.cutSceneStackPointer;
+ ptr = &vm.cutScenePtr[idx];
+
+ *ptr = _scriptPointer - _scriptOrgPointer;
+ vm.cutSceneScript[idx] = _currentScript;
+
+ fetchScriptByte();
+ fetchScriptWord();
+ _vars[VAR_OVERRIDE] = 0;
+}
+
+void Scumm::endOverride()
+{
+ int idx;
+ uint32 *ptr;
+
+ idx = vm.cutSceneStackPointer;
+ ptr = &vm.cutScenePtr[idx];
+
+ *ptr = 0;
+ vm.cutSceneScript[idx] = 0;
+ _vars[VAR_OVERRIDE] = 0;
+}
+
+
+int Scumm::defineArray(int array, int type, int dim2, int dim1)
+{
+ int id;
+ int size;
+ ArrayHeader *ah;
+
+ if (type != 5 && type != 4)
+ type = 5;
+
+ nukeArray(array);
+
+ id = getArrayId();
+
+ if (array & 0x4000) {
+ _arrays[id] = (char)vm.slot[_currentScript].number;
+ }
+
+ if (array & 0x8000) {
+ error("Can't define bit variable as array pointer");
+ }
+
+ writeVar(array, id);
+
+ size = (type == 5) ? 16 : 8;
+ size *= dim2 + 1;
+ size *= dim1 + 1;
+ size >>= 3;
+
+ ah = (ArrayHeader *)createResource(rtString, id, size + sizeof(ArrayHeader));
+
+ ah->type = type;
+ ah->dim1_size = dim1 + 1;
+ ah->dim2_size = dim2 + 1;
+
+ return id;
+}
+
+void Scumm::nukeArray(int a)
+{
+ int data;
+
+ data = readVar(a);
+
+ if (data)
+ nukeResource(rtString, data);
+ _arrays[data] = 0;
+
+ writeVar(a, 0);
+}
+
+int Scumm::getArrayId()
+{
+ byte **addr = _baseArrays;
+ int i;
+
+ for (i = 1; i < _numArray; i++) {
+ if (!addr[i])
+ return i;
+ }
+ error("Out of array pointers, %d max", _numArray);
+ return -1;
+}
+
+void Scumm::arrayop_1(int a, byte *ptr)
+{
+ ArrayHeader *ah;
+ int r;
+ int len = getStringLen(ptr);
+
+ r = defineArray(a, 4, 0, len);
+ ah = (ArrayHeader *)getResourceAddress(rtString, r);
+ copyString(ah->data, ptr, len);
+}
+
+void Scumm::copyString(byte *dst, byte *src, int len)
+{
+ if (!src) {
+ while (--len >= 0)
+ *dst++ = fetchScriptByte();
+ } else {
+ while (--len >= 0)
+ *dst++ = *src++;
+ }
+}
+
+int Scumm::getStringLen(byte *ptr)
+{
+ int len;
+ byte c;
+ if (!ptr)
+ ptr = _scriptPointer;
+ len = 0;
+ do {
+ c = *ptr++;
+ if (!c)
+ break;
+ len++;
+ if (c == 0xFF)
+ ptr += 3, len += 3;
+ } while (1);
+ return len + 1;
+}
+
+void Scumm::exitCutscene()
+{
+ uint32 offs = vm.cutScenePtr[vm.cutSceneStackPointer];
+ if (offs) {
+ ScriptSlot *ss = &vm.slot[vm.cutSceneScript[vm.cutSceneStackPointer]];
+ ss->offs = offs;
+ ss->status = 2;
+ ss->freezeCount = 0;
+
+ if (ss->cutsceneOverride > 0)
+ ss->cutsceneOverride--;
+
+ _vars[VAR_OVERRIDE] = 1;
+ vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
+ }
+}
+void Scumm::doSentence(int c, int b, int a)
+{
+ if (_features & GF_AFTER_V7) {
+ SentenceTab *st;
+
+ if (b == a)
+ return;
+
+ st = &sentence[_sentenceNum - 1];
+
+ if (_sentenceNum && st->unk5 == c && st->unk4 == b && st->unk3 == a)
+ return;
+
+ _sentenceNum++;
+ st++;
+
+ st->unk5 = c;
+ st->unk4 = b;
+ st->unk3 = a;
+ st->unk = 0;
+
+ warning("dosentence(%d,%d,%d)", c, b, a);
+
+ } else {
+
+ SentenceTab *st;
+
+ st = &sentence[_sentenceNum++];
+
+ st->unk5 = c;
+ st->unk4 = b;
+ st->unk3 = a;
+
+ if (!(st->unk3 & 0xFF00))
+ st->unk2 = 0;
+ else
+ st->unk2 = 1;
+
+ st->unk = 0;
+ }
+}