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author | Max Horn | 2003-09-11 10:32:15 +0000 |
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committer | Max Horn | 2003-09-11 10:32:15 +0000 |
commit | 81f10baa68d36f42f4988b971dff312439906a2f (patch) | |
tree | a58d9b322203713d9bc8a0de0531dfcab7c85904 /scumm/script.h | |
parent | a3bb9f81e0502f66e368b5e58861ffbb5cfdcd41 (diff) | |
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cleanup
svn-id: r10169
Diffstat (limited to 'scumm/script.h')
-rw-r--r-- | scumm/script.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/scumm/script.h b/scumm/script.h new file mode 100644 index 0000000000..9957566dfd --- /dev/null +++ b/scumm/script.h @@ -0,0 +1,74 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001-2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef SCRIPT_H +#define SCRIPT_H + +#include "common/engine.h" + + +/* System Wide Constants */ +enum { + NUM_SCRIPT_SLOT = 80 +}; + +/* Script status type (slot.status) */ +enum { + ssDead = 0, + ssPaused = 1, + ssRunning = 2 +}; + +struct ScriptSlot { + uint32 offs; + int32 delay; + uint16 number; + uint16 delayFrameCount; + bool freezeResistant, recursive; + bool didexec; + byte status; + byte where; + byte freezeCount; + byte cutsceneOverride; +}; + +struct NestedScript { + uint16 number; + uint8 where; + uint8 slot; +}; + +struct VirtualMachineState { + uint32 cutScenePtr[5]; + byte cutSceneScript[5]; + int16 cutSceneData[5]; + int16 cutSceneScriptIndex; + byte cutSceneStackPointer; + ScriptSlot slot[NUM_SCRIPT_SLOT]; + int32 localvar[NUM_SCRIPT_SLOT][26]; + + NestedScript nest[15]; + byte numNestedScripts; +}; + + +#endif |