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author | Travis Howell | 2003-08-20 11:45:40 +0000 |
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committer | Travis Howell | 2003-08-20 11:45:40 +0000 |
commit | 1757d5a4489aa17ef92056a304e2e610fd1e4f53 (patch) | |
tree | 621e5068f3fd083dec4ed616560b854e5fcb2967 /scumm/script_v2.cpp | |
parent | 7651aa2bb7fac342a6d9aef2c37c25bfa1e9e975 (diff) | |
download | scummvm-rg350-1757d5a4489aa17ef92056a304e2e610fd1e4f53.tar.gz scummvm-rg350-1757d5a4489aa17ef92056a304e2e610fd1e4f53.tar.bz2 scummvm-rg350-1757d5a4489aa17ef92056a304e2e610fd1e4f53.zip |
v1 zak costume color almost all right.
svn-id: r9794
Diffstat (limited to 'scumm/script_v2.cpp')
-rw-r--r-- | scumm/script_v2.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 80d6be6be5..d595610720 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -696,12 +696,10 @@ void Scumm_v2::o2_actorSet() { break; case 2: // Actor Set Color - if (_version == 1) { - i = 0; - } else { + if (_version == 2) i = fetchScriptByte(); - } - a->palette[i] = arg; + + a->palette[act] = arg; a->needRedraw = true; break; |