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author | Max Horn | 2004-01-15 19:25:17 +0000 |
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committer | Max Horn | 2004-01-15 19:25:17 +0000 |
commit | ac8243d22919a9da621daef429058d75b504c264 (patch) | |
tree | 6a1257b858c90ac6b94f0a1680415d978ecde093 /scumm/script_v2.cpp | |
parent | d45682f7c50a558ff6609e443ed70f786567ff72 (diff) | |
download | scummvm-rg350-ac8243d22919a9da621daef429058d75b504c264.tar.gz scummvm-rg350-ac8243d22919a9da621daef429058d75b504c264.tar.bz2 scummvm-rg350-ac8243d22919a9da621daef429058d75b504c264.zip |
use Rect in struct VerbSlot
svn-id: r12413
Diffstat (limited to 'scumm/script_v2.cpp')
-rw-r--r-- | scumm/script_v2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 5768f27189..f1cc18b4ab 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -844,8 +844,8 @@ void ScummEngine_v2::o2_verbOps() { vs->imgindex = 0; vs->prep = prep; - vs->x = x; - vs->y = y; + vs->curRect.left = x; + vs->curRect.top = y; // FIXME: again, this map depends on the language of the game. // E.g. a german keyboard has 'z' and 'y' swapped, while a french |