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authorEugene Sandulenko2005-05-18 00:46:30 +0000
committerEugene Sandulenko2005-05-18 00:46:30 +0000
commitcba94db699bb834bfa9b05472843c5825dec9d72 (patch)
treed1fa5abbf28b47990af2555fb37e3950e126280e /scumm/script_v2.cpp
parent0ef8642bb535dc25bf7732a6f87951c4f9253049 (diff)
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Add C64 palette.
Fix Zak C64. Now it is playable. svn-id: r18148
Diffstat (limited to 'scumm/script_v2.cpp')
-rw-r--r--scumm/script_v2.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp
index a25c4eb0b1..122d77fa53 100644
--- a/scumm/script_v2.cpp
+++ b/scumm/script_v2.cpp
@@ -1580,6 +1580,8 @@ void ScummEngine_v2::o2_switchCostumeSet() {
// groups of costumes it has
if (_platform == Common::kPlatformNES)
NES_loadCostumeSet(fetchScriptByte());
+ else if (_platform == Common::kPlatformC64)
+ fetchScriptByte();
else
o2_dummy();
}