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authorEugene Sandulenko2005-03-16 03:20:32 +0000
committerEugene Sandulenko2005-03-16 03:20:32 +0000
commitf86768fee8aabb448152092b95a0a0b08e59eb63 (patch)
tree0fc24b4274f3b1bca8033e174034d848a9d9452f /scumm/script_v2.cpp
parentdd71f57aeb2d921e89d4409a2548bddc4280a2d3 (diff)
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Preliminary support for NES charsets. Colors are wrong and we get glitches
caused by too narrow screen. Also text clearing doesn't work. svn-id: r17164
Diffstat (limited to 'scumm/script_v2.cpp')
-rw-r--r--scumm/script_v2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp
index a509a01f91..1f121d44d7 100644
--- a/scumm/script_v2.cpp
+++ b/scumm/script_v2.cpp
@@ -1538,7 +1538,7 @@ void ScummEngine_v2::o2_switchCostumeSet() {
// NES version of maniac uses this to switch between the two
// groups of costumes it has
if (_features & GF_NES)
- _v1MMNESCostumeSet = fetchScriptByte();
+ _NESCostumeSet = fetchScriptByte();
else
o2_dummy();
}