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| author | Max Horn | 2003-04-13 21:29:44 +0000 | 
|---|---|---|
| committer | Max Horn | 2003-04-13 21:29:44 +0000 | 
| commit | 1623dee298a3e96911ac2ab178958e69e97a72d6 (patch) | |
| tree | 5423ee38f9ba372464c491956b0cd7b57541aa30 /scumm/script_v5.cpp | |
| parent | 9290218e4f927fe468ce796ec8dfe609bf020631 (diff) | |
| download | scummvm-rg350-1623dee298a3e96911ac2ab178958e69e97a72d6.tar.gz scummvm-rg350-1623dee298a3e96911ac2ab178958e69e97a72d6.tar.bz2 scummvm-rg350-1623dee298a3e96911ac2ab178958e69e97a72d6.zip  | |
this seems to be needed for loomdemo (and loom?), too
svn-id: r7008
Diffstat (limited to 'scumm/script_v5.cpp')
| -rw-r--r-- | scumm/script_v5.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index 37371627ed..f92df12306 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -954,7 +954,7 @@ void Scumm_v5::o5_getActorScale() {  		return;  	// INDY3 uses this opcode as a wait_for_actor(); -	if ((_gameId == GID_INDY3_256) || (_gameId == GID_INDY3)) { +	if ((_gameId == GID_INDY3_256) || (_features & GF_OLD_BUNDLE)) {  		byte *oldaddr = _scriptPointer - 1;  		if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving) {  			_scriptPointer = oldaddr; @@ -2252,7 +2252,7 @@ void Scumm_v5::o5_wait() {  	oldaddr = _scriptPointer - 1; -	if ((_gameId == GID_INDY3_256) || (_gameId == GID_INDY3)) { +	if ((_gameId == GID_INDY3_256) || (_features & GF_OLD_BUNDLE)) {  		_opcode = 2;  	} else  		_opcode = fetchScriptByte();  | 
