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authorTravis Howell2003-10-05 02:58:11 +0000
committerTravis Howell2003-10-05 02:58:11 +0000
commit9e0b1ca890fb0ae355bd2744f5a95d88455f69a0 (patch)
treeebcbcfde0b14accc4b7757730a7089cf7385ef85 /scumm/script_v5.cpp
parent661d58330354cefa2b291b1acdad84f90768b9f7 (diff)
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Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to help some.
svn-id: r10599
Diffstat (limited to 'scumm/script_v5.cpp')
-rw-r--r--scumm/script_v5.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index 857883cfa2..670622aa6a 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -1834,13 +1834,8 @@ void ScummEngine_v5::o5_roomOps() {
b = getVarOrDirectWord(0x40);
}
checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
- if (_features & GF_16COLOR) {
- _roomPalette[b] = a;
- _fullRedraw = true;
- } else {
- _shadowPalette[b] = a;
- setDirtyColors(b, b);
- }
+ _roomPalette[b] = a;
+ _fullRedraw = true;
} else {
error("room-color is no longer a valid command");
}