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authorTravis Howell2004-07-10 11:42:31 +0000
committerTravis Howell2004-07-10 11:42:31 +0000
commit4b4bb0d726bdfed29e5eb4a8a8242e5648510948 (patch)
tree1bc99a1af6256c702993af67624a978f3eb0440f /scumm/script_v6.cpp
parenta2afa0158029dc310feb7f921f2de6c41696fd6a (diff)
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Full Throttle handles verb differently
svn-id: r14182
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r--scumm/script_v6.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 63affc534a..3c4ccbde12 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -1919,12 +1919,6 @@ void ScummEngine_v6::o6_verbOps() {
VerbSlot *vs;
byte op;
- // Full Throttle implements conversation by creating new verbs, one
- // for each option, but it never tells when to actually draw them.
-
- if (_gameId == GID_FT)
- _verbRedraw = true;
-
op = fetchScriptByte();
if (op == 196) {
_curVerb = pop();