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author | James Brown | 2003-01-16 17:37:34 +0000 |
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committer | James Brown | 2003-01-16 17:37:34 +0000 |
commit | 4e07c1bb91d2fc2a2ab7156b5a252591d3ac1848 (patch) | |
tree | 9377fc2d8931c6afc7ef024305ae040db20a9e87 /scumm/script_v6.cpp | |
parent | d5a266f2ca7ca39b31286d8f34eae26a2919ba8e (diff) | |
download | scummvm-rg350-4e07c1bb91d2fc2a2ab7156b5a252591d3ac1848.tar.gz scummvm-rg350-4e07c1bb91d2fc2a2ab7156b5a252591d3ac1848.tar.bz2 scummvm-rg350-4e07c1bb91d2fc2a2ab7156b5a252591d3ac1848.zip |
Patch 668634: Actor iteration fix
svn-id: r6484
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r-- | scumm/script_v6.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 6369f06bcb..fb2727d340 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -2657,7 +2657,7 @@ void Scumm_v6::o6_kernelSetFunctions() case 6: _fullRedraw = 1; redrawBGAreas(); - for (i = 0; i < NUM_ACTORS; i++) + for (i = 1; i < NUM_ACTORS; i++) derefActor(i)->needRedraw = true; processActors(); fadeIn(args[1]); |