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authorMax Horn2003-05-10 21:49:59 +0000
committerMax Horn2003-05-10 21:49:59 +0000
commitacb35fc915284cb3b194ba8864eb24e39fff992e (patch)
treedfc1dd77fcda48c14ee8ea0e898cdbd023a14344 /scumm/script_v6.cpp
parente5fe73726a554d312f30682508d2474c8734b0ef (diff)
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renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive)
svn-id: r7423
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r--scumm/script_v6.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index b3a4e90804..16f04701dd 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -1460,14 +1460,14 @@ void Scumm_v6::o6_roomOps() {
case 172: /* room scroll */
b = pop();
a = pop();
- if (a < (_realWidth / 2))
- a = (_realWidth / 2);
- if (b < (_realWidth / 2))
- b = (_realWidth / 2);
- if (a > _scrWidth - (_realWidth / 2))
- a = _scrWidth - (_realWidth / 2);
- if (b > _scrWidth - (_realWidth / 2))
- b = _scrWidth - (_realWidth / 2);
+ if (a < (_screenWidth / 2))
+ a = (_screenWidth / 2);
+ if (b < (_screenWidth / 2))
+ b = (_screenWidth / 2);
+ if (a > _roomWidth - (_screenWidth / 2))
+ a = _roomWidth - (_screenWidth / 2);
+ if (b > _roomWidth - (_screenWidth / 2))
+ b = _roomWidth - (_screenWidth / 2);
VAR(VAR_CAMERA_MIN_X) = a;
VAR(VAR_CAMERA_MAX_X) = b;
break;
@@ -1475,7 +1475,7 @@ void Scumm_v6::o6_roomOps() {
case 174: /* set screen */
b = pop();
a = pop();
- initScreens(0, a, _realWidth, b);
+ initScreens(0, a, _screenWidth, b);
break;
case 175: /* set palette color */
@@ -2952,7 +2952,7 @@ void Scumm_v6::o6_unknownE1() {
int y = pop();
int x = pop();
- if (x > _realWidth - 1) {
+ if (x > _screenWidth - 1) {
push(-1);
return;
}
@@ -2973,7 +2973,7 @@ void Scumm_v6::o6_unknownE1() {
return;
}
- int offset = (y - vs->topline) * _realWidth + x + _screenLeft;
+ int offset = (y - vs->topline) * _screenWidth + x + _screenLeft;
byte area = *(getResourceAddress(rtBuffer, vs->number + 1) + offset);
push(area);