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author | Travis Howell | 2004-08-26 08:47:07 +0000 |
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committer | Travis Howell | 2004-08-26 08:47:07 +0000 |
commit | b1d8b144bafb0bc26c9f0fa27044b0bed72838c2 (patch) | |
tree | dabe836497afe6a92ab31ecb9018ae4de65acc7a /scumm/script_v6.cpp | |
parent | 0e71cd9b58b48bd44790f55105247c8dfeaf75ad (diff) | |
download | scummvm-rg350-b1d8b144bafb0bc26c9f0fa27044b0bed72838c2.tar.gz scummvm-rg350-b1d8b144bafb0bc26c9f0fa27044b0bed72838c2.tar.bz2 scummvm-rg350-b1d8b144bafb0bc26c9f0fa27044b0bed72838c2.zip |
More code/stubs for HE 7.2 games
Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r-- | scumm/script_v6.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index e93f3bb70e..ffb96a831a 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1915,6 +1915,7 @@ void ScummEngine_v6::o6_verbOps() { int slot, a, b; VerbSlot *vs; byte op; + byte name[200]; op = fetchScriptByte(); if (op == 196) { @@ -1936,7 +1937,8 @@ void ScummEngine_v6::o6_verbOps() { } break; case 125: // SO_VERB_NAME - loadPtrToResource(rtVerb, slot, NULL); + copyScriptString(name); + loadPtrToResource(rtVerb, slot, name); vs->type = kTextVerbType; vs->imgindex = 0; break; |