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authorTravis Howell2004-08-29 11:27:16 +0000
committerTravis Howell2004-08-29 11:27:16 +0000
commitcbf5a60bab5770e7b199014f509720a248d12d5a (patch)
tree30883d2858ce93f475ae654c941399ad633c747b /scumm/script_v6.cpp
parent3540014e4590941f39c5975ce072f489f467edd7 (diff)
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Add a few akos codes
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r--scumm/script_v6.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 2041b65ac8..9b5a462087 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -2922,9 +2922,9 @@ void ScummEngine_v6::o6_stampObject() {
a->scalex = state;
a->scaley = state;
a->putActor(x, y, _currentRoom);
- a->actorDrawVirScr = true;
+ a->drawToBackBuf = true;
a->drawActorCostume();
- a->actorDrawVirScr = false;
+ a->drawToBackBuf = false;
a->drawActorCostume();
return;
}