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author | Jonathan Gray | 2003-02-24 04:37:20 +0000 |
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committer | Jonathan Gray | 2003-02-24 04:37:20 +0000 |
commit | cd7c6ef624ef731c1dee9877c7d4503ca9f8d075 (patch) | |
tree | 42bc7b73f66437d401b1d38564390a7a1a3ea98b /scumm/script_v6.cpp | |
parent | a7d73fd06399c2fc1c15ec2f2c82c4c92cea6f1a (diff) | |
download | scummvm-rg350-cd7c6ef624ef731c1dee9877c7d4503ca9f8d075.tar.gz scummvm-rg350-cd7c6ef624ef731c1dee9877c7d4503ca9f8d075.tar.bz2 scummvm-rg350-cd7c6ef624ef731c1dee9877c7d4503ca9f8d075.zip |
make sounds work in non puttdemo humongous games
svn-id: r6637
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r-- | scumm/script_v6.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 80b8daba30..db84cbd0b4 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -973,6 +973,8 @@ void Scumm_v6::o6_getOwner() void Scumm_v6::o6_startSound() { + if ((_features & GF_HUMONGOUS) && (_gameId != GID_PUTTDEMO)) + pop(); _sound->addSoundToQueue(pop()); } |