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authorTravis Howell2004-08-01 13:57:00 +0000
committerTravis Howell2004-08-01 13:57:00 +0000
commitd60973b05e9c607b46edaa45b56b86953d7d079d (patch)
treebae645298b3f647fe29ee8991ac1cc49812c0b2c /scumm/script_v6.cpp
parentea694ffd68a5071fda937b3d23d6796c3abb3ba3 (diff)
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HE games use different method to clear some arrays resources.
svn-id: r14423
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r--scumm/script_v6.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index dfa5cc3187..024b6c91e1 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -465,6 +465,7 @@ void ScummEngine_v6::nukeArray(int a) {
if (data)
nukeResource(rtString, data);
+ _arraySlot[a] = 0;
writeVar(a, 0);
}