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authorMax Horn2003-05-24 16:45:49 +0000
committerMax Horn2003-05-24 16:45:49 +0000
commitf75c148c8ca02ddd176c5251cc2b06ca0844ac85 (patch)
treeaa96d7ef415f56bc206e7d1c91c1afa51d0f59ef /scumm/script_v6.cpp
parent07df5bd181efe00c6a7341bd3fdc74239080b057 (diff)
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corrected FIXME
svn-id: r7891
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r--scumm/script_v6.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 50cf973a5a..a990368f10 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -1006,10 +1006,8 @@ void Scumm_v6::o6_walkActorToObj() {
a2 = derefActorSafe(obj, "o6_walkActorToObj(2)");
if (a2 == 0) {
// FIXME: This is a hack to work around bug #742676 SAM: Fish Farm.
- // However, that this ever happens seems to be due to a bug in
- // ScummVM, esp. since even with this hack the behaviour of Sam
- // is not correct (when using the fish he says "This is a completely
- // unusable thingamabob", but should say "Wow, he's blowing bubbles".
+ // Note quite sure why it happens, though, if it's normal or due to
+ // a bug in the ScummVM code.
warning("o6_walkActorToObj: invalid actor %d\n", obj);
return;
}
@@ -1094,7 +1092,7 @@ void Scumm_v6::o6_doSentence() {
objectB = pop();
if (!(_features & GF_AFTER_V8))
- dummy = pop(); // dummy pop
+ dummy = pop(); // dummy pop (in Sam&Max, seems to be always 0 or 130)
objectA = pop();
verb = pop();