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authorMax Horn2004-11-28 21:24:02 +0000
committerMax Horn2004-11-28 21:24:02 +0000
commit1ae87c0fbbbb38950e2364da212adeb96d464d0c (patch)
treeca2ce9c9325468b6d6f1b1c8f799bb81853824a5 /scumm/script_v6he.cpp
parent6c84bbf2bd808c7e72cdcc9e5d5f68562916606b (diff)
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Trying to cleanup the volume control mess inside the SCUMM engine: renamed MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly
svn-id: r15944
Diffstat (limited to 'scumm/script_v6he.cpp')
-rw-r--r--scumm/script_v6he.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v6he.cpp b/scumm/script_v6he.cpp
index 9ac4019aee..a8602475b9 100644
--- a/scumm/script_v6he.cpp
+++ b/scumm/script_v6he.cpp
@@ -1159,7 +1159,7 @@ void ScummEngine_v60he::o60_soundOps() {
int arg = pop();
switch (subOp) {
case 0xde:
- _imuse->set_music_volume(arg);
+ _imuse->setMusicVolume(arg);
break;
case 0xdf:
// Used in fbear introduction