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author | Travis Howell | 2005-04-05 11:06:03 +0000 |
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committer | Travis Howell | 2005-04-05 11:06:03 +0000 |
commit | aeec229615ad2afb36ce7078448f2b1d560ca51f (patch) | |
tree | fcb9de99e56c5814ec2049817af17553ab3dd3cc /scumm/script_v6he.cpp | |
parent | 23e419969975d0da935498bfbb255448be7b6c2a (diff) | |
download | scummvm-rg350-aeec229615ad2afb36ce7078448f2b1d560ca51f.tar.gz scummvm-rg350-aeec229615ad2afb36ce7078448f2b1d560ca51f.tar.bz2 scummvm-rg350-aeec229615ad2afb36ce7078448f2b1d560ca51f.zip |
getScriptSlot() must start from slot 1, required for nukeArrays() in HE games.
svn-id: r17383
Diffstat (limited to 'scumm/script_v6he.cpp')
-rw-r--r-- | scumm/script_v6he.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/script_v6he.cpp b/scumm/script_v6he.cpp index 3ee0d45dbf..f6b907ca81 100644 --- a/scumm/script_v6he.cpp +++ b/scumm/script_v6he.cpp @@ -1179,16 +1179,16 @@ void ScummEngine_v60he::o60_soundOps() { } } -void ScummEngine_v60he::localizeArray(int slot, byte script) { +void ScummEngine_v60he::localizeArray(int slot, byte scriptSlot) { if (slot >= _numArray) error("o60_localizeArrayToScript(%d): array slot out of range", slot); - _arraySlot[slot] = script; + _arraySlot[slot] = scriptSlot; } void ScummEngine_v60he::o60_localizeArrayToScript() { int slot = pop(); - localizeArray(slot, vm.slot[_currentScript].number); + localizeArray(slot, _currentScript); } void ScummEngine_v60he::o60_seekFilePos() { |