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author | Travis Howell | 2004-09-06 01:10:31 +0000 |
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committer | Travis Howell | 2004-09-06 01:10:31 +0000 |
commit | c797a781774a63fcd3c2360191266025d7d4087b (patch) | |
tree | 6206475fe3e0bfb8d2371f5d912c7c958e47f155 /scumm/script_v6he.cpp | |
parent | 61c1a11c60c0cb0cb63341f1c18856d401b0fa24 (diff) | |
download | scummvm-rg350-c797a781774a63fcd3c2360191266025d7d4087b.tar.gz scummvm-rg350-c797a781774a63fcd3c2360191266025d7d4087b.tar.bz2 scummvm-rg350-c797a781774a63fcd3c2360191266025d7d4087b.zip |
HE 72+ games use a remove object from queue function.
svn-id: r14916
Diffstat (limited to 'scumm/script_v6he.cpp')
-rw-r--r-- | scumm/script_v6he.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/script_v6he.cpp b/scumm/script_v6he.cpp index 6887f8ddf3..a581c1245f 100644 --- a/scumm/script_v6he.cpp +++ b/scumm/script_v6he.cpp @@ -391,6 +391,8 @@ void ScummEngine_v6he::o6_setState() { if (state & 0x8000) { state = state & 0x7F00; putState(obj, state); + if (_heversion >= 72) + removeObjectFromDrawQue(obj); return; } |