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authorTravis Howell2005-04-16 15:21:19 +0000
committerTravis Howell2005-04-16 15:21:19 +0000
commit1507203d93dcd6466e8840928d46fc44d00720d1 (patch)
tree24b3febf5bc838bf16b5cee0a03569527436958f /scumm/script_v72he.cpp
parentee62127aceb2792cb14e28db848705b11f1ce716 (diff)
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VAR78 needs to be set in HE80+ games
Active sound channels VAR exists in HE80 too. svn-id: r17632
Diffstat (limited to 'scumm/script_v72he.cpp')
-rw-r--r--scumm/script_v72he.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 3d2bdd6c66..de200650d0 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -2135,7 +2135,7 @@ void ScummEngine_v72he::o72_writeINI() {
case 6: // number
value = pop();
copyScriptString(option, sizeof(option));
- ConfMan.set((char *)option, value);
+ ConfMan.set((char *)option, value);
break;
case 77: // HE 100
case 7: // string
@@ -2152,6 +2152,8 @@ void ScummEngine_v72he::o72_writeINI() {
error("o72_writeINI: default type %d", type);
}
+ debug(0, "o72_writeINI: option %s", option);
+
ConfMan.flushToDisk();
}