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author | Travis Howell | 2005-11-15 22:50:14 +0000 |
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committer | Travis Howell | 2005-11-15 22:50:14 +0000 |
commit | 49db1e9447e494995b37e67b60deb7f756d48715 (patch) | |
tree | 0b357d76912ad5e0faa11093fb2508dd7f40723a /scumm/script_v72he.cpp | |
parent | 3a66c413e12bbdcf215c8d21f0c27c78ecab9e55 (diff) | |
download | scummvm-rg350-49db1e9447e494995b37e67b60deb7f756d48715.tar.gz scummvm-rg350-49db1e9447e494995b37e67b60deb7f756d48715.tar.bz2 scummvm-rg350-49db1e9447e494995b37e67b60deb7f756d48715.zip |
SCUMM 6 games use VAR_VOICE_MODE too, based on Sam & Max win32 disasm.
Minor cleanup.
svn-id: r19604
Diffstat (limited to 'scumm/script_v72he.cpp')
-rw-r--r-- | scumm/script_v72he.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index d3dd4fd9e9..207d60bf97 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -2218,6 +2218,7 @@ void ScummEngine_v72he::o72_writeINI() { value = pop(); copyScriptString(option, sizeof(option)); ConfMan.set((char *)option, value); + debug(0, "o72_writeINI: Option %s Value %d", option, value); break; case 77: // HE 100 case 7: // string @@ -2237,6 +2238,7 @@ void ScummEngine_v72he::o72_writeINI() { return; ConfMan.set((char *)option, (char *)string); + debug(0, "o72_writeINI: Option %s String %s", option); break; default: error("o72_writeINI: default type %d", type); |