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author | Travis Howell | 2005-04-08 00:38:12 +0000 |
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committer | Travis Howell | 2005-04-08 00:38:12 +0000 |
commit | 59703e4a57e93858d1133702ed4261e74cb58c87 (patch) | |
tree | 0f21832493baad28330a790108ad2fe297b1e26c /scumm/script_v72he.cpp | |
parent | ba3077ed0e06f39dd27353f0e3a6c2c9ba05791d (diff) | |
download | scummvm-rg350-59703e4a57e93858d1133702ed4261e74cb58c87.tar.gz scummvm-rg350-59703e4a57e93858d1133702ed4261e74cb58c87.tar.bz2 scummvm-rg350-59703e4a57e93858d1133702ed4261e74cb58c87.zip |
HE99+ games store the base name is array 129, which is set on startup.
svn-id: r17444
Diffstat (limited to 'scumm/script_v72he.cpp')
-rw-r--r-- | scumm/script_v72he.cpp | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index 79ae29e9c1..e110cba9f3 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -1672,28 +1672,6 @@ void ScummEngine_v72he::o72_openFile() { debug(0,"Converted filename to %s", filename); } - // Original games read path & filenames from INI file - // We only need to add the required game name - if (!strcmp((char *)filename,".he3")) { - // For freddicove (Unencrypted and Updated Ru) - memset(filename, 0, sizeof(filename)); - sprintf((char *)filename, "%s.he3", _gameName.c_str()); - debug(0,"New filename %s", filename); - - } else if (!strcmp((char *)filename,".he7")) { - // For mustard - memset(filename, 0, sizeof(filename)); - sprintf((char *)filename, "%s.he7", _gameName.c_str()); - debug(0,"New filename %s", filename); - - } else if (!strcmp((char *)filename,".HE9")) { - // For bb2demo - memset(filename, 0, sizeof(filename)); - sprintf((char *)filename, "%s.he9", _gameName.c_str()); - debug(0,"New filename %s", filename); - - } - if (_substResFileNameIndex > 0) { char buf1[128]; |