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authorTravis Howell2005-04-07 10:54:36 +0000
committerTravis Howell2005-04-07 10:54:36 +0000
commit682df447a3986ff3ba0ac83b9cf4f79da0d8d64e (patch)
treeeac54ceb4e39d706df33613b4bd8a7e100902ddc /scumm/script_v72he.cpp
parent6ced0d698a9298450c00e6141bb94049e2d7cdea (diff)
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The reverse actor layering only applies to pajama3
svn-id: r17432
Diffstat (limited to 'scumm/script_v72he.cpp')
-rw-r--r--scumm/script_v72he.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 4ad0803763..79ae29e9c1 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -1074,8 +1074,11 @@ void ScummEngine_v72he::o72_actorOps() {
debug(1,"o72_actorOps: case 24 (%d)", k);
break;
case 43: // HE 90+
- // Uses reverse order of layering, so we adjust
- a->_layer = -pop();
+ a->_layer = pop();
+ if (_gameId == GID_PAJAMA3) {
+ // pajama3 uses reverse order of layering, so we adjust
+ a->_layer = -a->_layer;
+ }
a->_needRedraw = true;
break;
case 64: