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authorTravis Howell2005-03-03 05:09:39 +0000
committerTravis Howell2005-03-03 05:09:39 +0000
commit958d68e8937e5e9e08e61dec9a2955c4e3de68c6 (patch)
treeb701ade15da43feb53ba79cb08f9ddd25338f9d4 /scumm/script_v72he.cpp
parentac493b31db8c3e2181141191d10962c38ce957e8 (diff)
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Need to adjust HE7 filename for mustard too.
svn-id: r16982
Diffstat (limited to 'scumm/script_v72he.cpp')
-rw-r--r--scumm/script_v72he.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 0170fdc5d5..a2ae0eb4db 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -1555,13 +1555,20 @@ void ScummEngine_v72he::o72_openFile() {
debug(0,"Original filename %s", filename);
- // HACK Correct incorrect filenames
+ // Original games read path & filenames from INI file
+ // We only need to add the required game name
if (!strcmp((char *)filename,".he3")) {
// For freddicove (Unencrypted and Updated Ru)
memset(filename, 0, sizeof(filename));
sprintf((char *)filename, "%s.he3", _gameName.c_str());
debug(0,"New filename %s", filename);
+ } else if (!strcmp((char *)filename,".he7")) {
+ // For mustard
+ memset(filename, 0, sizeof(filename));
+ sprintf((char *)filename, "%s.he7", _gameName.c_str());
+ debug(0,"New filename %s", filename);
+
} else if (!strcmp((char *)filename,".HE9")) {
// For bb2demo
memset(filename, 0, sizeof(filename));