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author | Max Horn | 2003-12-22 08:22:04 +0000 |
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committer | Max Horn | 2003-12-22 08:22:04 +0000 |
commit | 1e5496b2c8fc998e9210d90e05ff006e0409918a (patch) | |
tree | 30bc67d198403af556e378733d95d38d9261d802 /scumm/script_v8.cpp | |
parent | 44f1ed75fd76fd9842acd5784a31672a37536996 (diff) | |
download | scummvm-rg350-1e5496b2c8fc998e9210d90e05ff006e0409918a.tar.gz scummvm-rg350-1e5496b2c8fc998e9210d90e05ff006e0409918a.tar.bz2 scummvm-rg350-1e5496b2c8fc998e9210d90e05ff006e0409918a.zip |
Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup)
svn-id: r11846
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r-- | scumm/script_v8.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 5a45b9f8eb..123451ca8d 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -24,6 +24,7 @@ #include "scumm/actor.h" #include "scumm/akos.h" #include "scumm/charset.h" +#include "scumm/imuse_digi.h" #include "scumm/intern.h" #include "scumm/object.h" #include "scumm/resource.h" @@ -1483,7 +1484,7 @@ void ScummEngine_v8::o8_kernelGetFunctions() { case 0xE1: // imGetMusicPosition warning("o8_kernelGetFunctions: imGetMusicPosition(stub)"); // FIXME - get this stuff to be properly implemented - push(_sound->_bundleSongPosInMs); + push(_imuseDigital->_bundleSongPosInMs); break; case 0xE2: // musicLipSyncWidth case 0xE3: // musicLipSyncHeight |