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| author | James Brown | 2003-01-02 08:39:33 +0000 | 
|---|---|---|
| committer | James Brown | 2003-01-02 08:39:33 +0000 | 
| commit | 3c3c5bb57467d4bcef2c71c923dd9cacc49217f2 (patch) | |
| tree | 4e0db262d1c9d7ae8b3c92af13d47af9f1c135d0 /scumm/script_v8.cpp | |
| parent | 50b3e798b6b9138e6bcde1fe8ea305ab66107c3d (diff) | |
| download | scummvm-rg350-3c3c5bb57467d4bcef2c71c923dd9cacc49217f2.tar.gz scummvm-rg350-3c3c5bb57467d4bcef2c71c923dd9cacc49217f2.tar.bz2 scummvm-rg350-3c3c5bb57467d4bcef2c71c923dd9cacc49217f2.zip  | |
implement temporary state saving for CMI
svn-id: r6321
Diffstat (limited to 'scumm/script_v8.cpp')
| -rw-r--r-- | scumm/script_v8.cpp | 8 | 
1 files changed, 6 insertions, 2 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 4bed7f6016..991c6988c1 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -930,10 +930,14 @@ void Scumm_v8::o8_roomOps()  		setPalette(pop());	// fixme: i think this is right  		break;  	case 0x5D:		// SO_ROOM_SAVE_GAME Save game -		warning("V8 Save game opcode not implemented"); +		_saveLoadCompatible = true; +		_saveLoadSlot = 1; +		_saveLoadFlag = 1;  		break;  	case 0x5E:		// SO_ROOM_LOAD_GAME Load game -		warning("V8 Load game opcode not implemented"); +		_saveLoadCompatible = true; +		_saveLoadSlot = 1; +		_saveLoadFlag = 2;  		break;  	case 0x5F:		// SO_ROOM_SATURATION Set saturation of room colors  		e = pop();  | 
