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| author | Max Horn | 2003-10-02 22:42:03 +0000 | 
|---|---|---|
| committer | Max Horn | 2003-10-02 22:42:03 +0000 | 
| commit | 3f55f2669d560489ee017d64f5bdd0f785cf796e (patch) | |
| tree | bd8b3bc560b347a0ef58c7b23431e92142aeea50 /scumm/script_v8.cpp | |
| parent | 68810ac106ba538e7fb697e0f7fa6eb699a4c927 (diff) | |
| download | scummvm-rg350-3f55f2669d560489ee017d64f5bdd0f785cf796e.tar.gz scummvm-rg350-3f55f2669d560489ee017d64f5bdd0f785cf796e.tar.bz2 scummvm-rg350-3f55f2669d560489ee017d64f5bdd0f785cf796e.zip | |
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
Diffstat (limited to 'scumm/script_v8.cpp')
| -rw-r--r-- | scumm/script_v8.cpp | 68 | 
1 files changed, 34 insertions, 34 deletions
| diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 82a4763306..1bfb99aa96 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -33,9 +33,9 @@  #include "sound/mixer.h" -#define OPCODE(x)	{ &Scumm_v8::x, #x } +#define OPCODE(x)	{ &ScummEngine_v8::x, #x } -void Scumm_v8::setupOpcodes() { +void ScummEngine_v8::setupOpcodes() {  	static const OpcodeEntryV8 opcodes[256] = {  		/* 00 */  		OPCODE(o6_invalid), @@ -362,17 +362,17 @@ void Scumm_v8::setupOpcodes() {  	_opcodesV8 = opcodes;  } -void Scumm_v8::executeOpcode(byte i) { +void ScummEngine_v8::executeOpcode(byte i) {  	OpcodeProcV8 op = _opcodesV8[i].proc;  	(this->*op) ();  } -const char *Scumm_v8::getOpcodeDesc(byte i) { +const char *ScummEngine_v8::getOpcodeDesc(byte i) {  	return _opcodesV8[i].desc;  }  // In V8, the word size is 4 byte, not 2 bytes as in V6/V7 games -uint Scumm_v8::fetchScriptWord() { +uint ScummEngine_v8::fetchScriptWord() {  	int a;  	if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {  		uint32 oldoffs = _scriptPointer - _scriptOrgPointer; @@ -384,11 +384,11 @@ uint Scumm_v8::fetchScriptWord() {  	return a;  } -int Scumm_v8::fetchScriptWordSigned() { +int ScummEngine_v8::fetchScriptWordSigned() {  	return (int32)fetchScriptWord();  } -int Scumm_v8::readVar(uint var) { +int ScummEngine_v8::readVar(uint var) {  	debug(9, "readvar(%d)", var);  	if (!(var & 0xF0000000)) { @@ -412,7 +412,7 @@ int Scumm_v8::readVar(uint var) {  	return -1;  } -void Scumm_v8::writeVar(uint var, int value) { +void ScummEngine_v8::writeVar(uint var, int value) {  	debug(9, "writeVar(%d, %d)", var, value);  	if (!(var & 0xF0000000)) { @@ -450,7 +450,7 @@ void Scumm_v8::writeVar(uint var, int value) {  	error("Illegal varbits (w)");  } -void Scumm_v8::decodeParseString(int m, int n) { +void ScummEngine_v8::decodeParseString(int m, int n) {  	byte b;  	b = fetchScriptByte(); @@ -531,12 +531,12 @@ void Scumm_v8::decodeParseString(int m, int n) {  	}  } -void Scumm_v8::o8_mod() { +void ScummEngine_v8::o8_mod() {  	int a = pop();  	push(pop() % a);  } -void Scumm_v8::o8_wait() { +void ScummEngine_v8::o8_wait() {  	int actnum;  	int offs = -2;  	Actor *a; @@ -589,7 +589,7 @@ void Scumm_v8::o8_wait() {  	o6_breakHere();  } -void Scumm_v8::o8_dim() { +void ScummEngine_v8::o8_dim() {  	byte subOp = fetchScriptByte();  	int array = fetchScriptWord(); @@ -608,7 +608,7 @@ void Scumm_v8::o8_dim() {  	}  } -void Scumm_v8::o8_dim2() { +void ScummEngine_v8::o8_dim2() {  	byte subOp = fetchScriptByte();  	int array = fetchScriptWord(), a, b; @@ -631,7 +631,7 @@ void Scumm_v8::o8_dim2() {  	}  } -void Scumm_v8::o8_arrayOps() { +void ScummEngine_v8::o8_arrayOps() {  	byte subOp = fetchScriptByte();  	int array = fetchScriptWord();  	int b, c, d, len; @@ -673,12 +673,12 @@ void Scumm_v8::o8_arrayOps() {  	}  } -void Scumm_v8::o8_blastText() { +void ScummEngine_v8::o8_blastText() {  	// FIXME  	decodeParseString(5, 0);  } -void Scumm_v8::o8_cursorCommand() { +void ScummEngine_v8::o8_cursorCommand() {  	byte subOp = fetchScriptByte();  	int a, i;  	int args[16]; @@ -757,7 +757,7 @@ void Scumm_v8::o8_cursorCommand() {  	VAR(VAR_USERPUT) = _userPut;  } -void Scumm_v8::o8_createBoxMatrix() { +void ScummEngine_v8::o8_createBoxMatrix() {  	int i;  	Actor *a; @@ -770,7 +770,7 @@ void Scumm_v8::o8_createBoxMatrix() {  	}  } -void Scumm_v8::o8_resourceRoutines() { +void ScummEngine_v8::o8_resourceRoutines() {  	byte subOp = fetchScriptByte();  	int resid = pop(); @@ -838,7 +838,7 @@ void Scumm_v8::o8_resourceRoutines() {  	}  } -void Scumm_v8::o8_roomOps() { +void ScummEngine_v8::o8_roomOps() {  	byte subOp = fetchScriptByte();  	int a, b, c, d, e; @@ -912,7 +912,7 @@ void Scumm_v8::o8_roomOps() {  	}  } -void Scumm_v8::o8_actorOps() { +void ScummEngine_v8::o8_actorOps() {  	byte subOp = fetchScriptByte();  	Actor *a;  	int i, j; @@ -1085,7 +1085,7 @@ void Scumm_v8::o8_actorOps() {  	}  } -void Scumm_v8::o8_cameraOps() { +void ScummEngine_v8::o8_cameraOps() {  	// TODO  	byte subOp = fetchScriptByte();  	switch (subOp) { @@ -1100,7 +1100,7 @@ void Scumm_v8::o8_cameraOps() {  	}  } -void Scumm_v8::o8_verbOps() { +void ScummEngine_v8::o8_verbOps() {  	byte subOp = fetchScriptByte();  	VerbSlot *vs = NULL;  	int slot, a, b; @@ -1218,7 +1218,7 @@ void Scumm_v8::o8_verbOps() {  	}  } -void Scumm_v8::o8_system() { +void ScummEngine_v8::o8_system() {  	byte subOp = fetchScriptByte();  	switch (subOp) {  	case 0x28:		// SO_SYSTEM_RESTART Restart game @@ -1233,7 +1233,7 @@ void Scumm_v8::o8_system() {  } -void Scumm_v8::o8_startVideo() { +void ScummEngine_v8::o8_startVideo() {  	int len = resStrLen(_scriptPointer);  	debug(4, "o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer); @@ -1245,7 +1245,7 @@ void Scumm_v8::o8_startVideo() {  	_scriptPointer += len + 1;  } -void Scumm_v8::o8_kernelSetFunctions() { +void ScummEngine_v8::o8_kernelSetFunctions() {  	// TODO  	Actor *a;  	int args[30]; @@ -1387,7 +1387,7 @@ void Scumm_v8::o8_kernelSetFunctions() {  	}  } -void Scumm_v8::o8_kernelGetFunctions() { +void ScummEngine_v8::o8_kernelGetFunctions() {  	// TODO  	int args[30];  	int len = getStackList(args, ARRAYSIZE(args)); @@ -1510,7 +1510,7 @@ void Scumm_v8::o8_kernelGetFunctions() {  } -void Scumm_v8::o8_getActorChore() { +void ScummEngine_v8::o8_getActorChore() {  	int actnum = pop();  	Actor *a = derefActor(actnum, "o8_getActorChore"); @@ -1524,7 +1524,7 @@ void Scumm_v8::o8_getActorChore() {  	push(a->frame);  } -void Scumm_v8::o8_getActorZPlane() { +void ScummEngine_v8::o8_getActorZPlane() {  	int actnum = pop();  	Actor *a = derefActor(actnum, "o8_getActorZPlane"); @@ -1539,27 +1539,27 @@ void Scumm_v8::o8_getActorZPlane() {  } -void Scumm_v8::o8_getObjectImageX() { +void ScummEngine_v8::o8_getObjectImageX() {  	int i = getObjectIndex(pop());  	push(_objs[i].x_pos);  } -void Scumm_v8::o8_getObjectImageY() { +void ScummEngine_v8::o8_getObjectImageY() {  	int i = getObjectIndex(pop());  	push(_objs[i].y_pos);  } -void Scumm_v8::o8_getObjectImageWidth() { +void ScummEngine_v8::o8_getObjectImageWidth() {  	int i = getObjectIndex(pop());  	push(_objs[i].width);  } -void Scumm_v8::o8_getObjectImageHeight() { +void ScummEngine_v8::o8_getObjectImageHeight() {  	int i = getObjectIndex(pop());  	push(_objs[i].height);  } -void Scumm_v8::o8_getStringWidth() { +void ScummEngine_v8::o8_getStringWidth() {  	int charset = pop();  	int oldID = _charset->getCurID();   	int width; @@ -1584,7 +1584,7 @@ void Scumm_v8::o8_getStringWidth() {  	push(width);  } -void Scumm_v8::o8_drawObject() { +void ScummEngine_v8::o8_drawObject() {  	int state = pop(), y = pop(), x = pop(), obj = pop(), objnum = getObjectIndex(obj);  	ObjectData *od; | 
