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authorMax Horn2005-05-26 16:39:40 +0000
committerMax Horn2005-05-26 16:39:40 +0000
commit6e42068c8bda323f41f48d77d76582579da2c5ac (patch)
treed5efe240bd47341993bceaecc8450ee04cdf5302 /scumm/script_v8.cpp
parent97f03369ec4086bf33da3a436c5c8e8aa3253a90 (diff)
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In V7/V8 games, use the blast text system to render verbs (this fixes bug #1208956, but certainly will cause new regressions ;-)
svn-id: r18267
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 305d538fbc..1430c8e283 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1475,7 +1475,7 @@ void ScummEngine_v8::o8_getObjectImageHeight() {
void ScummEngine_v8::o8_getStringWidth() {
int charset = pop();
- int oldID = _charset->getCurID();
+ int oldID = _charset->getCurID();
int width;
const byte *msg = _scriptPointer;
byte transBuf[512];