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authorTravis Howell2003-12-05 00:02:01 +0000
committerTravis Howell2003-12-05 00:02:01 +0000
commit83bf2e25932ca991af8a190bbd4c6d7a8b410107 (patch)
treeaddea610c21786491f60ee258242e821e2dd7646 /scumm/script_v8.cpp
parent98b5f371430439e9f072adf3b13b6834c21cc658 (diff)
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Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
svn-id: r11496
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp16
1 files changed, 1 insertions, 15 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index a0a5242d03..5a45b9f8eb 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1401,21 +1401,7 @@ void ScummEngine_v8::o8_kernelGetFunctions() {
push(checkXYInBoxBounds(args[3], args[1], args[2]));
break;
case 0xD3: // getKeyState
- switch(args[1]) {
- // Stub out a few specific cases, just to make things less noisy
-
- // To actually implement this, we may need a new OSystem call to do
- // asyncronous keyboard state checking...
- case 0x14B: // Left Arrow depressed?
- case 0x14D: // Right Arrow depressed?
- case 0x09: // Tab depressed (fire in ship combat)
- push(0);
- break;
- default:
- warning("getKeyState(0x%X)", args[1]);
- push(0);
- break;
- }
+ push(getKeyState(args[1]));
break;
case 0xCE: // getRGBSlot
case 0xD7: // getBox