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authorMax Horn2004-01-05 16:19:14 +0000
committerMax Horn2004-01-05 16:19:14 +0000
commita469559d134822121b2268aebc9ca733985c2146 (patch)
treead2e3f3b77092292db301cec9a20e7509b5064cf /scumm/script_v8.cpp
parent6a7cf6d6cfb4be5d212a8d27304e11820125679e (diff)
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added Actor::getElevation and Actor::setElevation; cleaned up costume API a bit; some minor cleanup/tweaks
svn-id: r12160
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index a88e65cf0c..75c240fd10 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -967,11 +967,7 @@ void ScummEngine_v8::o8_actorOps() {
a->initActor(0);
break;
case 0x6E: // SO_ACTOR_ELEVATION
- i = pop();
- if (i != a->elevation) {
- a->elevation = i;
- a->needRedraw = true;
- }
+ a->setElevation(pop());
break;
case 0x6F: // SO_ACTOR_PALETTE Set actor palette
j = pop();