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authorTravis Howell2005-04-17 12:55:42 +0000
committerTravis Howell2005-04-17 12:55:42 +0000
commitcaae2f00de411c7a26f5d5cd0a31fe23a017e501 (patch)
tree442af92f4dd377ef15926b718066ff1693fe75cb /scumm/script_v8.cpp
parent2141a2648cba0451aec05c8ef2a8ad5dd724ef16 (diff)
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Add separate function for loading palette from choosen room.
Avoid pointer problems. svn-id: r17653
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 6e29b88fff..738b0c69f0 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -868,7 +868,7 @@ void ScummEngine_v8::o8_roomOps() {
break;
case 0x5C: // SO_ROOM_NEW_PALETTE New palette
a = pop();
- setPalette(a, _roomResource);
+ setPalette(a);
break;
case 0x5D: // SO_ROOM_SAVE_GAME Save game
_saveTemporaryState = true;