diff options
author | Travis Howell | 2005-04-17 12:55:42 +0000 |
---|---|---|
committer | Travis Howell | 2005-04-17 12:55:42 +0000 |
commit | caae2f00de411c7a26f5d5cd0a31fe23a017e501 (patch) | |
tree | 442af92f4dd377ef15926b718066ff1693fe75cb /scumm/script_v8.cpp | |
parent | 2141a2648cba0451aec05c8ef2a8ad5dd724ef16 (diff) | |
download | scummvm-rg350-caae2f00de411c7a26f5d5cd0a31fe23a017e501.tar.gz scummvm-rg350-caae2f00de411c7a26f5d5cd0a31fe23a017e501.tar.bz2 scummvm-rg350-caae2f00de411c7a26f5d5cd0a31fe23a017e501.zip |
Add separate function for loading palette from choosen room.
Avoid pointer problems.
svn-id: r17653
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r-- | scumm/script_v8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 6e29b88fff..738b0c69f0 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -868,7 +868,7 @@ void ScummEngine_v8::o8_roomOps() { break; case 0x5C: // SO_ROOM_NEW_PALETTE New palette a = pop(); - setPalette(a, _roomResource); + setPalette(a); break; case 0x5D: // SO_ROOM_SAVE_GAME Save game _saveTemporaryState = true; |