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author | Eugene Sandulenko | 2005-02-02 00:32:02 +0000 |
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committer | Eugene Sandulenko | 2005-02-02 00:32:02 +0000 |
commit | ff7e16dc2bad56f1cc3d2ae71754668783e5354e (patch) | |
tree | eabedc2db6eb4bcfac9ee952c26124da9da2ed61 /scumm/scumm-md5.h | |
parent | a0ef9b4d7888cdc354e866f16d30cb6186f8cb77 (diff) | |
download | scummvm-rg350-ff7e16dc2bad56f1cc3d2ae71754668783e5354e.tar.gz scummvm-rg350-ff7e16dc2bad56f1cc3d2ae71754668783e5354e.tar.bz2 scummvm-rg350-ff7e16dc2bad56f1cc3d2ae71754668783e5354e.zip |
o Added few targets
* baseball2003 and Soccer2004 use Bink videos but just for intro movies and
logos, so we may add them.
* artdemo and readdemo also use Bink, but seems that additionally it uses
them in cutscenes, but since there are just few of them, not like in
full games, we may try to look at them too
* SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets
to select from it but then fails at some Wiz stuff and there is no
hotspots to choose. I think it may be related to overall HE99 problem
with inventory where there is a bug preventing from item selection
o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it
o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it
o Alternative russian freddi3 uses badly formatted logo substitution in intro,
so error() in default case in Gdi::drawBMAPBg() was replaced with warning().
svn-id: r16722
Diffstat (limited to 'scumm/scumm-md5.h')
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