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author | Max Horn | 2005-04-10 01:31:31 +0000 |
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committer | Max Horn | 2005-04-10 01:31:31 +0000 |
commit | 063fa83483b69c4e3758015ea81b0eaad8d978a5 (patch) | |
tree | 8aeef7a47e2bf05986de37728f29089cc3b86d62 /scumm/scumm.cpp | |
parent | b40fa83d4134f13eefb360c173044159674d687c (diff) | |
download | scummvm-rg350-063fa83483b69c4e3758015ea81b0eaad8d978a5.tar.gz scummvm-rg350-063fa83483b69c4e3758015ea81b0eaad8d978a5.tar.bz2 scummvm-rg350-063fa83483b69c4e3758015ea81b0eaad8d978a5.zip |
Init music engine within setupMusic(), even for V1 and V2 games
svn-id: r17498
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r-- | scumm/scumm.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 80590af715..4e5387e622 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -1671,6 +1671,10 @@ void ScummEngine::setupMusic(int midi) { _musicEngine = new Player_V3A(this); } else if ((_features & GF_AMIGA) && (_version < 5)) { _musicEngine = NULL; + } else if (_gameId == GID_MANIAC && (_version == 1)) { + _musicEngine = new Player_V1(this, _midiDriver != MD_PCSPK); + } else if (_version <= 2) { + _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);; } else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && ((_version > 2) && (_version < 5))) { _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK); } else if (_version > 2 && _heversion <= 60) { |