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author | Max Horn | 2004-03-15 03:24:29 +0000 |
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committer | Max Horn | 2004-03-15 03:24:29 +0000 |
commit | ac11c6231259439b22f886d52cf45e5225c44be9 (patch) | |
tree | 4057f087e6a7db6c90c66ea4f83c8e445fda1323 /scumm/scumm.cpp | |
parent | e1b25fb7218fd18952cd07102818674c5f37c27d (diff) | |
download | scummvm-rg350-ac11c6231259439b22f886d52cf45e5225c44be9.tar.gz scummvm-rg350-ac11c6231259439b22f886d52cf45e5225c44be9.tar.bz2 scummvm-rg350-ac11c6231259439b22f886d52cf45e5225c44be9.zip |
clearMsgQueue now just is a synonym for stopTalk -> remove it
svn-id: r13300
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r-- | scumm/scumm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 0a5587f433..38726f9f09 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -1963,7 +1963,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { CHECK_HEAP; debugC(DEBUG_GENERAL, "Loading room %d", room); - clearMsgQueue(); + stopTalk(); fadeOut(_switchRoomEffect2); _newEffect = _switchRoomEffect; |