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authorMax Horn2005-04-24 12:21:53 +0000
committerMax Horn2005-04-24 12:21:53 +0000
commitce3cd9b194633e97eabf693f66498335f1f7557d (patch)
treeaaeeefb3556c31e71fc98feaaeaea69541bb9766 /scumm/scumm.cpp
parent5553ef53f191ae190fcd6c35c430e61d665bae44 (diff)
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Changed the semantics of debug level 0 from off back to something more similiar to how it used to be (default debug level now is -1)
svn-id: r17788
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r--scumm/scumm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 1ff99b974a..d4d26ef3f6 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -1058,7 +1058,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
g_scumm = this;
// Read settings from the detector & config manager
- _debugMode = (gDebugLevel > 0);
+ _debugMode = (gDebugLevel >= 0);
_dumpScripts = detector->_dumpScripts;
_bootParam = ConfMan.getInt("boot_param");