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authorEugene Sandulenko2005-05-20 22:49:09 +0000
committerEugene Sandulenko2005-05-20 22:49:09 +0000
commitd00c990808fa3fcec1df926771a70ed9bdf8dfca (patch)
treee167c934ab77834fce067e7d15813105c79a8267 /scumm/scumm.cpp
parent201be9543a16af5fb3f4a6e87d0d1736a727e747 (diff)
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Fix charsets in MM NES after gameload.
svn-id: r18196
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r--scumm/scumm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index db653b4c32..4acc911889 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -1446,7 +1446,7 @@ int ScummEngine::init(GameDetector &detector) {
// Create the charset renderer
if (_platform == Common::kPlatformNES)
- _charset = new CharsetRendererNES(this, _language);
+ _charset = new CharsetRendererNES(this);
else if (_version <= 2)
_charset = new CharsetRendererV2(this, _language);
else if (_version == 3)